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Report RSS Working on 1.04

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Well as I was feeling a bit bored and unsure what to do, I took a look through some files of superior AI.

So during that I found some motivation to do some major work with the Japan AI.
Using my guinea pig AI, Ace. I had begun experimenting a lot, and at last I've made
some serious improvement to the Japan AI.

From what I'm seeing from Japan Ace, it's performing way above my expectations.
In 2 hours I transformed my weak Japan AI's into more balanced competitors.

The idea was to increase mecha tengu use throughout the match.
Along with testing a new way for it to spend money, both on defenses and units.
Like Soviet and Allies, Japan Ace is playing in a much more balanced way and is defending itself more effectively against it's opponents.

What does this mean for 1.04?

It means that Japan AI's in general should ignore units less often and be less obsessed with other units like Wave force artillery. Of course that depends on the personality.

Some AI are supposed to be a bit obsessed, speaking of which. I've changed paranoia's spending's to prefer defenses even more. Paranoia is supposed to be a bit more defense spammy than other AI.
It's essentially a turtle AI, yet it plays pretty aggressive at times.

One of my biggest tasks is trying to make the AI fit their play style appropriately.

1.04 Is almost ready to be released.

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