Latley progress have gone slow, but the good thing is that we got ourselfs a new coder, Pretador c: We are greatful of having him, and he is also a nice dude 8D Mostly want to thank Darkamo for this, so thank you dude! :3
Anyway, I have been working on some models latley, my first model I ever made to Source Engine, and its a bloody pipe xD Oh well, it looks good c: If you want to see the first model I made for Source, check the image trough "images" tab. Anyway, Progress on the maps on the other hand is also going slow but I am re-making the map bb_motd2 from brainbread (custom map), that should be awesome. I am going to make some models for it and such, but that will take sometime. Another thing is that we are remaking some stuff on BrainBread: Source, like the simple change of the classic mode. Instead of a "breifcase only" we will make so you can use another item as well. It will bring more options for level designers, so its not so closed and have to be a breifcase. But as default it will be a breifcase with a default text. The rest of the mode will be the same, so it won't damage the good ol' classic. If you haven't Played BrainBread, the first one for HL1, you should c:
Well that was enough of rambling of me, cheers!