may the force be with you guys, keep up the good work
may the force be with you guys, keep up the good work
ahhhh sheeeeet this is my jam these were the best missions
But did you get all the cards?
hey MxThe when can we expect the next chapter and let us know if you're going to do a kick-starter or something so we can help make development faster :) I fortunately didn't know about the mod until this chapter got released so i didn't have to wait like everyone else since the prologue and got my fix of gameplay. But I think I speak for everyone that We cant wait for chapter 2 so if we can make dev faster let the community know!
best ending ever tru I was like, there has to be something at the credits
hey man how far do we expect chapter to be? a year or more?
heaps lol about 5 or 6 hours depending on if your're looking for the playing cards or playing on hard difficulty a lot of people are saying the game totals about 15 hoursish to complete I did it in about 12 the first time about 10 the second even though i played on hard that time.
It took 8-9 hours to complete Black Mesa. But this game, literally took a full day (24 hours) to complete (Yes, I played this game overnight).
I know right? I went through a bit quicker than that but have played it twice already because i didn't find all the playing cards first time through, couple of extra scenes including after credits were enough satisfaction for me :P. This game was as long as half-life for me to finish absolutely in love with it, luckily i didnt know about this when prologue was out so i havent been itching as much as everyone else but I hope chapter 2 takes long because it will be worth it :) this dev team produces good quality stuff
WOW! this is the best mod I have played so far, I usually religiously stick to half life world mods or full conversion multiplayers like no more room in hell. but never like doing mods based on sdk. The story is immersive, gameplay mechanics are exquisite, soundtrack is excellent, and cool little side quests like the deck of cards are super fun. Every time some bombshell happened I expected the chapter to end but couldnt believe that there was more and more content. I feel almost guilty that this was free. I just finished it twice and found a few little perks and extra scenes. I'm going to buy the Soundtrack to help support this dev team
derpy derp, but nice visuals though should be quite good love this dev team, the always offer some satisfying stuff. Human error was the best
give us some content please even a smidgeon just screenshots we need a fix especially since i found it half life 3 is becoming a movie instead of a game supposedly
no its not its the remake of normal half life., watch the trailer its exactly the same as half life 1 as gordon freeman
its obviously been rotated, as excavators, do, @agent00kevin
lmao dear esther not dear easter Roger Ramjet
This is the answer !
o Full quote of TiiM
Since the last update for the mod, a lot of things happened at Steam, first the SteamUI then the source engine 2007 and last of all, mod isn’t running. It keeps showing up an error
Quote:
setupArrayProps_R: array prop (null) is at index zero.
It can be fixed in the file GameInfo.txt by rewriting of the following values.
Quote:
FileSystem
{
SteamAppId 218
ToolsAppId 211
AdditionalContentId 420
SearchPaths
{
Game |gameinfo_path|.
Game |all_source_engine_paths|sourcetest
Game |all_source_engine_paths|ep2
Game |all_source_engine_paths|episodic
Game |all_source_engine_paths|hl2
}
}
Without these changes you won’t be able to launch the mod (This applies to most of the older mods
ok cool still sounds good though. Maybe you could call it Combworld lol i know that was lame but still you could.
lol walrus coo coo cachu (the beatles)
I have the answer!!! Full quote of TiiM
Since the last update for the mod, a lot of things happened at Steam, first the SteamUI then the source engine 2007 and last of all, mod isn’t running. It keeps showing up an error
Quote:
setupArrayProps_R: array prop (null) is at index zero.
It can be fixed in the file GameInfo.txt by rewriting of the following values.
Quote:
FileSystem
{
SteamAppId 218
ToolsAppId 211
AdditionalContentId 420
SearchPaths
{
Game |gameinfo_path|.
Game |all_source_engine_paths|sourcetest
Game |all_source_engine_paths|ep2
Game |all_source_engine_paths|episodic
Game |all_source_engine_paths|hl2
}
}
Without these changes you won’t be able to launch the mod (This applies to most of the older m
the other one from adam is just as good
Just like the purchase brothers making an epic movie short. Youtube.com
'Escape from city 17'. These guys are going to revolutionise the modding world. let alone just half life. Maybe you guys should team up!!! they could make some cinematics for you. but its not my place to say.
P.s. i spell revolutionise with an 's' because thats how we do it in Australia.
true that Very nice 'akrópoli' (citadel)
at first glance it looks real, btw it would be cool if there were certain cinematics not in game during the game just like is done from time to time during HL games and at the start and end. Very nice 'akrópoli' (citadel)
its obvious that the combine somehow have relations with xen, since they love headcrab shelling everyone so it would be cool to see the mother headcrab bitch from HL1 come back or maybe drone sized monsters like from the movie aliens as headcrabs?
the right one looks like a moving turret from portal organic combine style
togranigdo tell me you agree?
scrap what i said, make the previous picture sentinels and these ones vigilantes. since they have lots of eyes and vigil means to watch or guard. egrígorsi or εγρήγορση is the greek word. looks similar to grigori from father grigori which basically means the same thing from latin.
johnnyB96000
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