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Comment History
JoeWho
JoeWho - - 20 comments @ Tyranny Giveaway

Luck be a lady tonight!

Good karma+1 vote
JoeWho
JoeWho - - 20 comments @ Player headmesh #3

Love it.

Good karma+2 votes
JoeWho
JoeWho - - 20 comments @ For Hire

Been following this since 2011. Still hyped.

Good karma+2 votes
JoeWho
JoeWho - - 20 comments @ Recruits

Looking good!

Good karma+3 votes
JoeWho
JoeWho - - 20 comments @ Stalkers Journal (be a part of it)

Instead of carrying a thousand rounds, carry 150 if you're just heading out, and 210 if you're thinking you'll be in a firefight. Conserve it.

Grenades can work wonders, keep one or two around for when the **** gets heavy.

Shotguns can take down even the biggest of beasts. Get one.

Stalkers may stab you in the back, and a bandit most certainly will, but a good rifle will never let you down. Take care of it and it'll take care of you.

Good karma+15 votes
JoeWho
JoeWho - - 20 comments @ Guess the Headband

Kallen's headband from Code Geass?

Good karma+3 votes
JoeWho
JoeWho - - 20 comments @ For Hire

Argh. I can't wait for this mod!

Good karma+3 votes
JoeWho
JoeWho - - 20 comments @ Installing AMK with AMK Retranslated

Followed this tutorial and all of my textures in game were black and there were no lights.

Good karma+1 vote
JoeWho
JoeWho - - 20 comments @ Long Live The Queen

Looks interesting, following.

Good karma+3 votes
JoeWho
JoeWho - - 20 comments @ School Shooter: North American Tour 2012

Using a flamethrower against a bunch of students trying to eat lunch...

I don't think Cops would be able to stop that, they're going to need military, but it's a good thought none the less.

Good karma+1 vote
JoeWho
JoeWho - - 20 comments @ School Shooter: North American Tour 2012

I know a guy who did one of these defenseless-innocent-shooting games in Garry's Mod... then I showed him this mod and he said it was sick.

All honestly, this game looks pretty fun but since it's called "School Shooter" everybody hates it. Get over yourselves...

Good karma+7 votes
JoeWho
JoeWho - - 20 comments @ Ivan's Secrets

This looks freaking sweet! Looks alot like a good Far Cry 2! Tracking and waiting hopefully, take your time and make this a game worth paying for!

Good karma0 votes
JoeWho
JoeWho - - 20 comments @ The Rising

Since I have a feeling pistols may be underpowered...

Points Required to Unlock: 40-50
Name: Pistoleer
Description: After a bit of training, and it's use for your survival during the end of humanity, you have noticed that your side-arm has became suprising useful. You have optimized your pockets and backpack to carry two extra magazines for your pistol. You are much more confident when using the pistol, so much so that when you see a Necro - you pull it out more often then your rifle! You are no longer affraid of wasting ammo for your pistol, since you KNOW where to place your shots and how to place 'em with. So once that monster comes walking down the street about half a mile away, show 'em who's boss. You're so confident now, that sometimes you don't even aim!... show off...

Dev Notes: Mostly code stuff. 65% faster switch when switching to pistol. 50% Accuracy with the pistol. 30 or 40% more damage done. Able to fire from hip. 2+ Mags of ammo.

Good karma+1 vote
JoeWho
JoeWho - - 20 comments @ The Rising MOD - Update 8: Resistance Upgrades

Since I have a bad feeling pistols are going to be underpowered...

Points to unlock: 40 to 60.
Name: Pistoleer
Description: With a small bit of training in your life, as well as the recent destruction of humanity, you have recently put more faith in your side-arm. This has prove quite satisfactory, as you can now disassemble and reassemble that pistol blindfolded. You noticed that you have started trusting your pistol more than that rifle you found; and when you see that Nerco it, as if instinctively, you start going straight for your pistol! Magically as well you see that those rifle magazines you had started disappearing and where replaced by some pistol ammo. You also noticed that reloading your pistol is a breeze, and shooting that monster from half a block away doesn't seem like a waste of ammo anymore, since you know that you could put that bugger down in a few well placed shots... but that doesn't stop you from firing without aiming every once and awhile.

Dev-Notes: Should be completely code-based. 70% Faster weapon switch when switching to a pistol. 30/40% More Damage per shot. Reload speed increased by 50%. Allows hip-fire for pistols ONLY. Carry exactly 2 extra magazines worth of bullets.

Good karma+2 votes
JoeWho
JoeWho - - 20 comments @ Clear Sky Complete

I've tried that... it didn't work. Was a bit weird.

Also, I've been having this crash that I've been having on pretty much every STALKER game in which it seems that my monitor would disconnect from the Computer... though the computer would still be on. So far it's only happened once in the entire time I've been playing Clear Sky... would that be because I don't have enough RAM?

Good karma+1 vote
JoeWho
JoeWho - - 20 comments @ Wake up, it’s time for the real nightmare to begin (RELEASED!)

Steam Works this. Now. Please.

I may have said this quite a few times, that mods that I have played, saying that they are the "best mod ever." But as of right now I'm comparing this to the S.T.A.L.K.E.R. Complete Series, which is by far one the best mods ever.

This... this amazed me. Kept me on my seat for a long time. Some points I had expected sicne I played F.E.A.R., and even a few parts I noticed seemed lifted directly from F.E.A.R. like *SPOILERS* Blood on a ceiling in a long hallway? Or in the prolouge when she appears as you're climbing the ladder.*End of Spoliers.*

Now, one thing that had me kind of PO'd was at one point *Spoliers... again.* there was a REALLY long ladder that was in a very dark room. At one point while I was climbing I didn't know what directiong I was going and had to fire my machine gun so I knew that I reached the top. *spoilers over.*

Over all, great...great game. I just love it all. A good story mixed in with fun gameplay. Lurv it! I hope for a third!... just no CO-OP 8D

Good karma+1 vote
JoeWho
JoeWho - - 20 comments @ Overwatch's Public Release is LIVE!

Great, but not perfect.

When I checked out your video I thought that I would be seeing some awesome stuff in breach, but once I reached the inside, I was greated with texture-less blocks. I was somewhat disapointed on that...

But the rest of the game made up for it very, very well. There's nothing like spawning an *** load of SMG Soldiers and setting them up for an ambush.

Being a Rebel in breach reminded me WAY to much of Stalingrad; then started to get me thinking on a Stalingrad map for this game. It'd work out well, since HL2 apparently takes place in Russia. Like a Pavlov's House map, or even a 'Taking The Hill' mission from Call of Duty Finest Hour, Rebels assaulting, of course...

Gah, I'm rambeling... This is one of the greatest mods I've played in a long time, but could use some work. 8/10.

Good karma0 votes
JoeWho
JoeWho - - 20 comments @ Clear Sky Complete

Also... I couldn't get the cars to start for the life of me. Any way I can do this? Just wanting to know.

Good karma+1 vote
JoeWho
JoeWho - - 20 comments @ Call of Pripyat Complete

Can't wait! Got the Steam S.T.A.L.K.E.R. Deal for 9 bucks (Already had ShoC, wasn't going to pay 19 bucks to get CoP!) and I'm greatly looking forward to this! Can't wait for it to be released!

Good karma+1 vote
JoeWho
JoeWho - - 20 comments @ Clear Sky Complete

You need to add the ability to tell friendly squads where to attack.... or be able to spawn squads, because I was trying to take over the bandit base but no squads would go with me. Then I was forced to hunt down every single bandit... but I couldn't do that since there was always an invisible bandit squad of 4 somewhere not marked on my map.

Otherwise, this was very awesome. I'm going to buy Call of Pripyat when you release CoP Complete.

Good karma+1 vote