HL 1-2, Q2 mapper. Brutalist architecture style fan. Experienced writer/programmer (not for games).
We're fans of necrogaming. And we're making an old school classic FPS, that extends storyline & world of immortal Quake II.
tank commander division
You are an old-school level designer, or just decided to become one, but tired of limitations of Valve Hammer Editor? Radiant seems to be too complex...
j.a.c.k.: my favorite level editor
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