Kane's Wrath: Beyond is a mod set to enhance and extend the Single & Multiplayer gameplay of Command & Conquer 3: Kane's Wrath.
So far, the mod includes all the individual fixes from egozi44, parts of the KWbandage by theHostileNegotiator, and a few minor changes to the music. These are only preliminary changes, however, as there is a lot more planned for the future.
This mod will also incorporate my still unfinished Ultimate Kane's Wrath Official Map Variations pack in some form. There is no way to build these as options in the Skirmish Menu, and may still have to live inside the mod as separate maps.
Other features planned:
- Porting terrain textures, static props & their textures, and some ambient sounds from CNC4.
- Queue multiple structures to build.
- Select vehicles that require power to function, and some that produce it.
- And much more...
Generally speaking, the idea is to only add or fix problems that are already existing in Kane's Wrath. Modifying unit or special power values for personal taste is not going to happen as I would like to keep them as EA intended unless exploitable balance problems that exist because of the game being based on an earlier version of CNC3 (~1.05), which are being slowly amended based on the KWbandage.
Release of this mod even in an alpha state will not come until mid to late this year, as I am about to move house.
:o about time a new mod appeared! good job buddy ;) hope to see the mod in action soon!