I'm a source Mapper and pro-bono multi-spectrum editor. I take criticism seriously, and tend to do my best to provide constructive feedback. I'm a man of few words, which makes me seem hard to impress, but if I'm paying attention, that usually means I already think you're on the right track. If you need an extra set of eyes on a project(Assuming I'm familiar with the medium), I can help and offer ample discretion. Where some think it a chore, I actually enjoy optimizing. I've also been known to draw, model, and am an odd fellow that actually enjoys rigging. I'm between modeling software at the moment as I find Blender lacking in features I consider essential, and everything else is too expensive.

Comment History  (0 - 30 of 1,475)
Jeffman12
Jeffman12 - - 1,475 comments @ Various Development Gifs

Some kind of unstable tiberium?

Good karma+1 vote
Jeffman12
Jeffman12 - - 1,475 comments @ Which mission, if any, did you dislike or feel needs more work?

Sorry, I found the dialogue in the first mission repellant. As someone who likes to consider the political landscapes within GDI and Nod, it strikes me as lacking nuance and conveniently disregarding, or ignorant of aspects contradictory to the lore. I'm not saying I have the right answers but GDI stating "You will not take us alive!" and "It is time for us to destroy the first world nations!" or whatever from Nod aren't only out of character but severe misunderstandings of their situations.
While technically accurate as a statement, as I had no intention of taking prisoners, and lack the game mechanics to do so, some GDI trooper is not going likely going to tell me my only options result in his death, GDI aren't in a position of desperation like in the Firestorm Crisis.
Nod appeals to the globally disenfranchised for manpower, yes, but they also enjoy wealthy private backing through the distribution of tiberium technology. The first secret of Tiberium unlocked by the brotherhood was extracting rare minerals from it.
Kane's ultimate motive is that shown in C&C 3 and 4, and while I doubt the rank and file of the Brotherhood would know or even understand why they want that same outcome, I'd hope the campaign would reflect it, except, your Nod campaign is about killing Kane? That's not a Nod campaign, that's a heretic campaign.

It would be better if the local leadership had reached out to Nod for support, and thereby helped orchestrate an ambush when GDI showed up. That's a much better setup for mission 1, and explains why the civilians aren't considered expendable from the mechanics standpoint established in official releases.

Good karma+2 votes
Jeffman12
Jeffman12 - - 1,475 comments @ Meet Mr.Hole

what an... A hole. hah

Good karma+3 votes
Jeffman12
Jeffman12 - - 1,475 comments @ soviet soldiers, panama hats minipack

Oh, I thought this was gonna be like RA2 Conscripts

Good karma+2 votes
Jeffman12
Jeffman12 - - 1,475 comments @ Commandramon Playermodel

My favorite child soldier type pokemon

Good karma+1 vote
Jeffman12
Jeffman12 - - 1,475 comments @ Twisted Insurrection is back in Discord

Shaping up no better currently. The politics channel is gone, but you can't have a lore discussion about the divergences from the real world surrounding C&C without someone implying this or the other genocide never happened IRL. Literally had someone lamenting not being able to get an autograph from the unabomber just today.

Good karma+2 votes
Jeffman12
Jeffman12 - - 1,475 comments @ 7b

It looks like the trunk of a majestic redwood!
Yeah... With veins!
It kind'a looks like a sleepy baby seal all snuggled up in a sleeping bag!
Yeah, with veins!
You know what it reminds me of?
SUMMERTIME!

Good karma+2 votes
Jeffman12
Jeffman12 - - 1,475 comments @ 20th Anniversary - Modern Masterpieces

Hey, likewise, using the same name on steam too.

Good karma+2 votes
Jeffman12
Jeffman12 - - 1,475 comments @ CR#01

I think I spotted a war factory.

Good karma+1 vote
Jeffman12
Jeffman12 - - 1,475 comments @ [2] Keep off the Grass

I don't see how I can uphold the request in the map's name.
Surely the best move is not to play at all.

Good karma+2 votes
Jeffman12
Jeffman12 - - 1,475 comments @ 20th Anniversary - Modern Masterpieces

I will have fun deducing which specific mod this comment is about in roughly 4 days from time of posting this as there seem to be 4 of these in my inbox.

Good karma+9 votes
Jeffman12
Jeffman12 - - 1,475 comments @ Sven Coop Trinity Render Effects

"for no reason" is a little misleading here. The way a lot of these graphics enhancement mods are incorporated is the same way wall-hacks are introduced into the GoldSRC engine, and that is what Valve has deemed the best way to detect said wall-hacks. Why they need to continue to enforce this on an ancient, albeit historically significant, family of games, I cannot tell you. Why Sven Coop needs VAC, I also have no clue.

Good karma+1 vote
Jeffman12
Jeffman12 - - 1,475 comments @ they hunger upscale ld quality

There's a point at which the closer you approach to realism, the more unsettling a simulated person gets, at the low end of realism you have stickfigures, and that works up to The Simpsons, and later on you have the likes of J.C. Denton. They sequentially gain 'believability' until you get to a certain threshold, where believability takes a nose-dive, on the other end of it you have the genuine article which is the height of believability and simulation. That dip just before is known as the uncanny valley, and half-life with its family of spinoffs and expansions uses it to great effect.

Good karma+3 votes
Jeffman12
Jeffman12 - - 1,475 comments @ they hunger upscale ld quality

WeLcOmE tO tHe UnCaNnY vAlLeY

No, but really I think that works for they hunger.

Good karma+2 votes
Jeffman12
Jeffman12 - - 1,475 comments @ TE2 Cabal ingame Core

Usually this is an issue with the maps not having custom faction ai enabled.

Same happens if you load C&C 3 maps into KW unmodified.
You need to manually add subfaction AI to the list the map will initialize.

Good karma+2 votes
Jeffman12
Jeffman12 - - 1,475 comments @ TE2 Cabal ingame Core

This is probably the best aesthetic I've seen for a CABAL faction yet.

Good karma+2 votes
Jeffman12
Jeffman12 - - 1,475 comments @ TE2 Cabal ingame Air Units

Nice blend of visual styles going on here, I like it.

Good karma+3 votes
Jeffman12
Jeffman12 - - 1,475 comments @ GDI Base With Updated Models

Hey, looking good!

Good karma+3 votes
Jeffman12
Jeffman12 - - 1,475 comments @ The Second Tiberium War 2.63

Technically impressive but the story could use some work.

Good karma+1 vote
Jeffman12
Jeffman12 - - 1,475 comments @ OST: Unyielding

This track is pretty awesome.
Really nailed the atmosphere.

Good karma+3 votes
Jeffman12
Jeffman12 - - 1,475 comments @ Mammoth Tank RailGun Upgrade (with improved PFX)

This isn't even what they looked like in Tiberian Sun. It was just a solid 'beam' that left a particle trail. This looks like some kinda anime energy weapon.

If you're gonna make it look like this, I suggest chalking it up to Renegade's tech tree and just call it "portable ion cannon" the timeline is about right.

Good karma0 votes
Jeffman12
Jeffman12 - - 1,475 comments @ New official Honor Games Logo

Nifty!

Good karma+1 vote
Jeffman12
Jeffman12 - - 1,475 comments @ FNV Arsenal Weapons Overhaul - FAQ

What's the RIP for? There's new video's on the youtube page as of two weeks ago. User last logged in on the 8th.

Good karma+1 vote
Jeffman12
Jeffman12 - - 1,475 comments @ New Features & Allied Forces

Would be nice if you could make trees randomly spawn each round, so you wouldn't wind up with people memorizing the locations of each copse. Then again, I don't think anyone did that in RA2 as a viable strategy.

Good karma+3 votes
Jeffman12
Jeffman12 - - 1,475 comments @ Cyber Dusk

Sick, hope it goes well.

Good karma+1 vote
Jeffman12
Jeffman12 - - 1,475 comments @ TE2 Cabal New buildings ingame

I think this is the first time I've seen original assets blend so seamlessly into the core game without overhauling/replacing all the original assets as well.

Good karma+2 votes
Jeffman12
Jeffman12 - - 1,475 comments @ TE2 Cabal New buildings ingame

Pretty sure YR got the idea from Matrix, just made them look like nixie tubes to feed the mad-science/atom punk aesthetic.

Good karma+4 votes
Jeffman12
Jeffman12 - - 1,475 comments @ Honor Games official logo

Agreed with above, the shield is a coat of arms thing, could seem pretentions outside that context (And heck, in this day and age, probably in full and proper context too)

I've heard the pen is mightier than the sword, but the sword being mightier than the cruise missile is news to me.

Jokes aside, the sword vs missile motif illustrates the idea behind the name quite nicely, I think.

Good karma+1 vote
Jeffman12
Jeffman12 - - 1,475 comments @ Tiberium Extractor

Very fitting with how Nod has a tendency of democratizing their Tiberium harvesting technology, while also proliferating Tiberium.

Good karma+3 votes
Jeffman12
Jeffman12 - - 1,475 comments @ MMod (Cinematic Mod) - Explicit Content Patch

I was inclined to upvote until I saw the pineapple on pizza comment, so I won't downvote, but...

Good karma0 votes