I'm a strong leader with formal training in art, game design and business. I've been in the industry since 2007 and was a finalist in the 2007 Vortex Game competition. I've been teaching game design part time since 2008 until recently when I left to focus on my own game projects. I'm also on the game design program advisory council at Sheridan College in Ontario, Canada.

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Shadow Heroes On Greenlight

Shadow Heroes On Greenlight

Shadow Heroes: Vengeance In Flames

Shadow Heroes: Vengeance in Flames is now on Steam Greenlight! Vote Now!

Lots Of Updates

Lots Of Updates

Shadow Heroes: Vengeance In Flames

We have tons of updates as we prepare for steam greenlight. These are just a few of the major ones.

Shadow Heroes: Chibi Fight now on iOS

Shadow Heroes: Chibi Fight now on iOS

Shadow Heroes: Vengeance In Flames

Shadow Heroes: Chibi Fight is now available in the apple app store for iPhone, iPad.

Chibi Fight on Kongregate

Chibi Fight on Kongregate

Shadow Heroes: Vengeance In Flames

Shadow Heroes: Chibi fight is now available on Kongregate!

Shadow Heroes: Chibi fight

Shadow Heroes: Chibi fight

Shadow Heroes: Vengeance In Flames

We are very happy to announce that we have created a mini-game for android featuring chibi versions of the Shadow Heroes Characters. Come check it out!

New Story Teaser!

New Story Teaser!

Shadow Heroes: Vengeance In Flames

Check Out The Latest Story Video For Shadow Heroes: Vengeance In Flames

Question Time With The Developers!

Question Time With The Developers!

Shadow Heroes: Vengeance In Flames

There are a number of questions that we have received and a few other ones that we feel that should be answered for the sake of clarity. Today, we take...

Gameplay Example

Gameplay Example

Shadow Heroes: Vengeance In Flames

An example of gameplay in Shadow Heroes: Vengeance in Flames.

Shadowheroes: Now On Kickstarter

Shadowheroes: Now On Kickstarter

Shadow Heroes: Vengeance In Flames

We are very excited to announce that we have relaunched our Kickstarter campaign today!

That's Right. Explosions!

That's Right. Explosions!

Shadow Heroes: Vengeance In Flames

Watch this video that shows off the paladin's explosion and how it influenced the addition of a new game mechanic.

Developer Blog: Game Balance

Developer Blog: Game Balance

Shadow Heroes: Vengeance In Flames

Alexandru Merza takes some time to answer a few questions regarding Gameplay Balance in his latest dev blog.

Developer Blog: Hawk's Fall

Developer Blog: Hawk's Fall

Shadow Heroes: Vengeance In Flames

Lead Writer Joao Beraldo talks about the nation of Hawk's Fall.

Developer Blog: Factional Warfare

Developer Blog: Factional Warfare

Shadow Heroes: Vengeance In Flames

Joao Beraldo talks about some of the options for factional warfare in Shadow Heroes!

Developer Blog: Filming Complete

Developer Blog: Filming Complete

Shadow Heroes: Vengeance In Flames

We finished filming our KS footage. Here is what we focused on.

Developer Blog: Scourge of Clouds

Developer Blog: Scourge of Clouds

Shadow Heroes: Vengeance In Flames

Lead Writer Joao Beraldo talks about the event in Hendrika's recent past that united the nations armies and reinforced how dangerous magic is.

Developer Blog: Magic System

Developer Blog: Magic System

Shadow Heroes: Vengeance In Flames

Joao Beraldo talks about a major subject in Shadow Heroes,the magic system and how it works throughout the world of Hendrika.

Developer Blog: The Anatomy of an Icon

Developer Blog: The Anatomy of an Icon

Shadow Heroes: Vengeance In Flames

Stuart Livermore writes about his adventures creating icons for Shadow Heroes: Vengeance In Flames.

Developer Blog: The Republic of Three Towers

Developer Blog: The Republic of Three Towers

Shadow Heroes: Vengeance In Flames

Lead Writer Joao Beraldo talks about the main faction in Shadow Heroes: Vengeance in flames. The Republic of Three Towers

Development Update 5 - Equipment System Thoughts

Development Update 5 - Equipment System Thoughts

Shadow Heroes: Vengeance In Flames

October 7, 2013 - Today we talk about the progress we have made on the equipment system as well as some of our options for visualization.

Conceptualizing a Healer - Cherub Design Process

Conceptualizing a Healer - Cherub Design Process

Shadow Heroes: Vengeance In Flames 2 comments

Stuart Livermore walks us through the design process for the Cherub.

Developer Blog: Design Decision - Multiplayer

Developer Blog: Design Decision - Multiplayer

Shadow Heroes: Vengeance In Flames

Lead programmer Alex Merza talks about multiplayer in Shadow Heroes: Vengeance in flames.

Announcing Video Blogs!

Announcing Video Blogs!

Shadow Heroes: Vengeance In Flames

Allied games is proud to announce it's new Development Video Blog Program!

Developer Blog: Choice and Consequence

Developer Blog: Choice and Consequence

Shadow Heroes: Vengeance In Flames

Lead Writer Joao Beraldo talks about some of the choice and consequences that you will have to deal with in the Shadow Heroes: Vengeance In Flames single...

Developer Blog: Strategy and Choice

Developer Blog: Strategy and Choice

Shadow Heroes: Vengeance In Flames

Project Manager Justin Dooley Talks about how Shadow Heroes allows you to customize your play style and stay competitive.

Developer Blog: Making The Game Story

Developer Blog: Making The Game Story

Shadow Heroes: Vengeance In Flames 1 comment

Lead Writer Joao Beraldo talks about creating the Shadow Heroes story and lore.

Developer Blog: A Look Into The Game System

Developer Blog: A Look Into The Game System

Shadow Heroes: Vengeance In Flames

Lead Programmer Alexandru Merza talks about the game system.

Developer Blog: Making of the World of Hendrika

Developer Blog: Making of the World of Hendrika

Shadow Heroes: Vengeance In Flames

A look into how we made the world of Hendrika from Lead writer Joao Beraldo's point of view.

Developer Blog: Design Manifesto

Developer Blog: Design Manifesto

Shadow Heroes: Vengeance In Flames

A posting of our Developer Blog also available on shadowheroes.com/community/developer-blog

Paladin Model Progression

Paladin Model Progression

Shadow Heroes: Vengeance In Flames

A look at the progression of our Paladin model from initial model to final.