I'm Nick, aka jacksonj04, and I used to be a volunteer staff member here at ModDB. I was active on ModDB way back at the beginning, and did (at one point) actually mod. Outside gaming I have a degree in Computing and Cybernetics from the University of Lincoln, which is just as cool as it sounds.

Report RSS From the Admin's Desk: v4 Edition

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Hi everyone,
For those who are new and those who just don't know me, I'd like to introduce myself again. I'm Nick, aka jacksonj04, and I'm one of the site managers here at Mod DB. I'm also the guy responsible for making sure you - the community - are happy, content, and know how to make the best use of the site.

As you've probably noticed, Mod DB has recently moved into this new version - v4. It's changed. A lot. So, I'm here to help answer a few questions and solve a few problems which have cropped up since we launched.

What's happened?

Mod DB has been upgraded from v3 to v4. It's a big change in how we organise things, and a big change to how a few things work. It's also a lot more of the same - we still support independent game development including mods and indie games, we still want to help you find new things to play, and we still want to help developers to show off.

The new things include (but aren't limited to) personal blogs, better connection of content, multiple platform support, and better support for development groups and indie games.

What are these 'link' things?

Linking is v4's big feature, but like an iceberg you only see the tip of it. It's something we've been planning and working on in some form since v2, and it works like this:

You can now connect things in ways you couldn't before. Whereas in v3 you couldn't create a mod of a mod, or an addon for a mod, you now can simply by adding the appropriate link. You can also add links to groups and engines (More on those later), or to more than one item of content, which is very handy when you write reviews.

Where has my mod team gone?

We've replaced mod teams with our new Groups feature (See below). Because Groups is a lot more powerful than the old mod teams, we've decided to not automatically create them to give you the opportunity to get it right instead of having to fix our mistakes. If you've somehow been thrown out of a mod you administer, let me know and I'll fix it for you.

OK, so what are Groups?

I'll start with describing the new social features in Mod DB, as that deals with Groups. We realised a while back that the best development happens when you can connect with other people to share skills and ideas. With v3 we told people seeking this to go to the forums, but in v4 we decided to leap on the social networking bandwagon and introduce two features: Friends and Groups.

Friends is exactly as it sounds - it's a personal list of the people you want to keep in touch with. We're looking at new ways of using Friends for things such as recommendations ("Your friends were interested in...") or improved searching, but for now it's a simple list.

Groups is how we deal with a few things, and is one of v4's biggest improvements. A group is a collection of people, which can be used for almost anything. If you're a development team, just create a group for it. Inside the group's control panel you'll find options for letting people add content, adding members, and customising your profile. When you've added members, you can fine tune their permissions for adding and editing content. When you edit your mod's (Or game's) profile, you'll find you can select your group as the developer. This then uses Linking to tie the two together. If your team develops two mods, just set them as the developer for both.

You can also use Groups for finding people of the same interest, for example by creating a "Source Developers" group or a "Concept Artists" group. Finally, we also use Groups to deal with some official things such as the "Ex-Staff" group and "Old-Timers" group.

Where has my modWatch gone?

Nowhere. Your modWatch is still intact, but now lives under Updates. We've expanded the system so that you can now watch almost anything across the site, and have everything delivered to one place. All the mods you were watching will now create a new update for you when something happens.

Being able to watch anything is really nice - if you find a user who writes interesting blogs then you can watch them and see when they add new content. Likewise if you're a developer interested in the Unreal 3 engine, you can watch the engine and be notified of new features and news articles about it.

A few people have asked for some form of list of what they're subscribed to. Whilst you don't really need to know this, as they only bother you when there are actual updates (At which point you get an easy stop watching link anyway) we'll be releasing a change in the next couple of days so you can see everything in your Updates page.

Why are some things missing or still the v3 version?

There are a few reasons for this. Firstly a few things simply weren't ready in time. The forums, for example, are still being rewritten to tie better into features such as Friends (Wouldn't it be nice to see your friends opinions in one place?). Other features are waiting to see how you use v4. Help Wanted may end up being tied to groups, or user profiles, or something else depending on how the community (You) use what's already there. Finally the video feature is simply waiting for the hardware to be fine-tuned, since this is something we can't do without content.

At the moment the big missing features are private messages, help wanted and topsites. Video is being implemented as I write and should be available soon. The forums are still running on v3, and will be moved to v4 when they're fully updated. All these features are high on our to-do list, and they are all at least partially in place. Expect to see them in the next couple of weeks, starting with private messaging and video.

XYZ has lost its formatting!

We know, and we've got our team of content monkeys fixing things as I type.

Game XYZ isn't linked properly!

We know that as well. Again, our content monkeys are busy working though the list of games and adding engines and groups as appropriate.

You're missing game/engine/group XYZ!

Go add it. Unlike v3, all members can now add content including games, engines and groups. Don't be alarmed if we suddenly wrest control of big names from you though. If you add a group for id Software, it's possible that one of our editors will step in and tidy it up because it's a big name. On the other hand, if you do a good job we'll leave you alone to run it.

So I can add more stuff now?

Yes, and we encourage you to do it! If you want to write a review, a blog post or an article just go and do it. If it meets our quality standards, we may well pick it to be featured on the front page. You may even be hand-picked by our editors to join our writing team.

You haven't helped me. I still have an unanswered question.

Ask it by posting a comment on this blog entry. I'll reply in person, and then sometime next week I'll collect them all into another update like this one.

All that's left for me to say is "go have fun".

Nick "jacksonj04" Jackson
Site Manager

Post comment Comments  (0 - 50 of 107)
leilei
leilei - - 5,721 comments

What will happen to www.moddb.com/mods!!!!!!

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modmaster50
modmaster50 - - 131 comments

Awww..I liked the control panel. I used to use it to reach my mod, edit it, and access other mods in the same game. Now, Ill have to use search =(

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Greg
Greg - - 104 comments

I think a direct link to "Find" a mod would be great. We'll see if we can include that in V4.1. I've added it as a feature request in our internal bug tracking system

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Noobkiller
Noobkiller - - 37 comments

How do I acess my PM's?

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jacksonj04 Author
jacksonj04 - - 631 comments

PMs aren't currently implemented, but will be rolled out as soon as we've got them working properly. We wanted to get the bulk of v4 out the door as soon as we were confident, but PMs aren't here yet.

All the sent/received PMs you had in v3 will be copied to this version, so you won't lose anything.

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shadowless
shadowless - - 38 comments

I don't mean to sound rude or angry, but in all honesty, it sounds like you rushed v4 out.

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bugsport
bugsport - - 33 comments

How do I type in a score for a review

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jacksonj04 Author
jacksonj04 - - 631 comments

First of all, make sure you're adding a "Review" and not a feature or article - scores only work on reviews.

When you're editing it, you'll see something like "Score (5.0/10)" with a bar underneath it - this is a scrollbar you can click and drag to select your score. It's not too clear at the moment, so we'll be putting some extra instructions in there. Thanks for pointing it out.

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bugsport
bugsport - - 33 comments

Well I went back to the post review section again and again, but the slider did not work. It works in firefox though, but not in Explorer. its a bug, i believe.

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jacksonj04 Author
jacksonj04 - - 631 comments

What version of IE/Windows are you using?

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bugsport
bugsport - - 33 comments

Explorer 7

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8472
8472 - - 857 comments

Will comments on mod profiles be added again?

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Greg
Greg - - 104 comments

Yes, Mod Profile comments will return soon :)

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drunkill
drunkill - - 570 comments

Commends on mod profiles would be cool to get back at some point.

And yeah, I'm one of the guys who can't use the mod profile because we got kicked out of the staff group.
The mod co-creator made the moddb profile years ago and with the move to V4 we're all locked out =(

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Greg
Greg - - 104 comments

Yes - if you have lost access to your mod profile, use the Contact Us page - Moddb.com and send us your mod name / details and we will restore access for you

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drunkill
drunkill - - 570 comments

Yeah did that two days ago, wasn't sure if it went though but i guess you guys have a lot on your hands right now.

Cheers.

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GyppiFX
GyppiFX - - 50 comments

How do I delete a download from a mod profile?

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jacksonj04 Author
jacksonj04 - - 631 comments

When you select a download, you should see a small icon with an X to the right of the title, near the edit file button. Hover over this, and you should see "Delete". Click it to delete the file.

Note for this you need appropriate permissions, either by you being the one who added the file or by being in the mod's development group. If there is something you think you should have permission to do but don't, just let us know at Moddb.com and we'll sort it for you.

If you still keep having problems, let me know and I'll log this as a bug.

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GyppiFX
GyppiFX - - 50 comments

Thanks jacksonj04 for the answer but, unfortunally, I've uploaded all the files of my 3 mods (I'm the only developer) but I haven't any "X" icon in the title bar of the download, there are only the "upload a file" and "edit file" icons, the delete icon appears only in the images areas after selecting an image.

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jacksonj04 Author
jacksonj04 - - 631 comments

Alright, I've logged this as a fairly urgent bug. It should be fixed in the next few days.

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GyppiFX
GyppiFX - - 50 comments

Thanks :) I've noticed also that after-v4 uploads (I've upload a file some hours ago) have the same bug, no deletion icon.

PS: Ops, sorry for the other comment like this, i forgot to click "reply to comment"

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WingDingo
WingDingo - - 552 comments

Yeah, about Modwatch...Lies! It's even harder to find stuff now. I search for something specific, I get every mod on here.

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jacksonj04 Author
jacksonj04 - - 631 comments

Search and modWatch aren't the same things. The search seems to be a bit on the fuzzy side though - so I've logged that as a bug.

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WallYWooD86
WallYWooD86 - - 301 comments

i agree wingdingo same probs

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RedG3
RedG3 - - 7 comments

Will the modWatch lists be restored so you can see who all is watching a particular mod?

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jacksonj04 Author
jacksonj04 - - 631 comments

Yes they will. It won't be the same time as we add the ability for you to see your own watches, but it will be added in one of our near-future updates.

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Phoenix85
Phoenix85 - - 172 comments

Everything is fine, but I wish you still had mod teams, and a section for groups

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jacksonj04 Author
jacksonj04 - - 631 comments

We did a lot of thinking and discussing about this, including asking some large mods for their input. Ultimately we decided that replacing mod teams with groups was a better way forwards, as it will tie into new development features a lot better than having separate teams and groups.

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GyppiFX
GyppiFX - - 50 comments

Thanks :) I've noticed also that after-v4 uploads (I've upload a file some hours ago) have the same bug, no deletion icon.

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Phoenix85
Phoenix85 - - 172 comments

also, we definently need a help wanted section. How will we know what jobs are open? going into each individual group and finding out?

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jacksonj04 Author
jacksonj04 - - 631 comments

Help Wanted is coming along in a bit, and will make better use of the new social features and groups. You will be able to do things like tailor the help wanted you view to your specific skills, because the linking system knows that a mod using Unreal probably won't be interested in coders who only use Source. Of course you'll be able to ignore this and look around at everything if you want to, but it'll be a more intelligent default.

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Phoenix85
Phoenix85 - - 172 comments

sounds good. thanks for answering my questions jacksonj04

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CDblunderbuss
CDblunderbuss - - 456 comments

to be honest, i preferred v3. and i really liked that addondb and moddb where two twin-sites. but, it's your website, you decide over it. just one thing i wonder, why did you change to v4 when you weren't finished? and also you said that v3 will be working in the background right? but I cant get to it. will the old mod comments be added back or what?

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jacksonj04 Author
jacksonj04 - - 631 comments

We changed to v4 before we were 'ready' because we had all the major features in place, and otherwise it would have been after MotY (which starts in a few days and ends in January). A lot of mods and users had heard that v4 was 'soon', and were starting to hold off large updates until it was released which in turn caused a big slump in people using the site. We reckoned that a week or so blip in some minor functionality was an acceptable sacrifice in order to keep Mod DB from becoming too stagnant.

v3 has now (Mostly) been retired from service, only the forums are active. This is simply down to database incompatibilities - it took hours to update only the database to v4's new format, not including images or downloads. It was simply not feasible to keep the two databases in sync until v3 was totally dead.

All old mod, user and game profile comments are still intact and will be added back shortly.

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modmaster50
modmaster50 - - 131 comments

HOW DO YOU GET TO UR CONTROL PANEL?

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jacksonj04 Author
jacksonj04 - - 631 comments

You don't. All editing on Mod DB is now done through in-line controls - the little black and white squares next to the title of each item. If you want to add a news article, go to the news page and click the + icon. To edit anything, just click the pencil icon.

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Phoenix85
Phoenix85 - - 172 comments

Small question. I have a group, Undertone. When I post a download for the group, for some reason it also becomes a download in my profile. Is this supposed to happen?

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jacksonj04 Author
jacksonj04 - - 631 comments

Yes. Since you posted the download, it's also connected to your profile.

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8472
8472 - - 857 comments

Oh another thing, I can't see a mod's ratings unless I have rated it. This is kind of annoying when I'm trying to see what rating my own mods got.

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jacksonj04 Author
jacksonj04 - - 631 comments

That's an interesting one, and I'm not sure why that's happening. I suspect it's a problem with us not re-calculating the stats for each mod, so we'll get that done shortly.

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Sallycin
Sallycin - - 635 comments

While overall the new version of the site is interesting and has the potential for exciting content, I'm very much disappointed that you chose to rush v4 out. v4 was supposed to be based around community features and yet you have left out two of the largest community related features, forums and PMs, for later updates.

I'm wondering why you didn't take the extra time, be it days, weeks or months, to complete these features. Now, newcomers to the site might be confused or annoyed by the lack of key features...

Just my 2 cents.

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Jyffeh
Jyffeh - - 982 comments

I don't think this period is going to last that long Sally.

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Phoenix85
Phoenix85 - - 172 comments

Yes, the site looks great, and I finally see how the groups section is really going to work well. I just wish you could've rolled the pm's out with v4 (I know you get alot of **** for this). Reason being, you can only communicate with other members via their provided email. And if the email is hidden, theres no communication

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L3TUC3
L3TUC3 - - 88 comments

Where did the engine icons for the front page news go? It really helped knowing for what engine the mod in question was for without intimate knowledge of it's profile beforehand. It made it easy for me to see what news is relevant/interesting for me as I don't tend to own every single game.

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Comprox
Comprox - - 15 comments

I second this question. I am really missing it.

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jacksonj04 Author
jacksonj04 - - 631 comments

We'll be expanding on this shortly - including game icons.

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Slye_Fox
Slye_Fox - - 933 comments

Will the game filtering list come back?

That was REALLY handy in v3.

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Chunky
Chunky - - 1,415 comments

I think the karma system needs to be explained.

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Jyffeh
Jyffeh - - 982 comments

I second.

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jacksonj04 Author
jacksonj04 - - 631 comments

To be honest, even I don't know how the Karma system works on a detailed level. How it basically works is this - getting things authed, getting comments given + votes and so on increases your karma. Getting things deleted, unauthed, getting - votes etc is all bad karma.

I'll see if I can get a more detailed answer for my next update.

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