"...the current had done its work, and the body had been swept away into midstream and was already beyond our reach and almost out of sight, turning over and over on the waves like an otter."
Hope there's the Mighty Alien Dwarf there too. Allow us to rob the grave of that little mocking trickster.
At least these two unfortunate lads didn't encounter the Shadowbeast or the mighty Black Troll.
I can already feel my pockets full of silver and golden chalices.
Glad to see Skip there. I'm sure we'll see even more familiar faces in the future.
Good fortunes with your project.
The website is marvelously crafted. Wish you good luck with your project.
Glad to see that the rebels or the orc mercenaries from the mainland exported their Heavy Armors to the people of the Khorinis Island.
How glad I am to see progress being made on my most anticipated Gothic II mod.
That's more like it. Glad to see that the good ol' light Hashishin garb (reinforced with Snapper armor plates, if I remember correctly) makes an appearance.
Reminiscence of Deadly Shadows.
Opting for a more crowded tavern, after all, Khorinis is a city and a major port not a town and baron Raven kidnaps aren't an excuse for the low population in Khorinis, which, if I remember correctly, didn't reach 40 NPCs.
Does anybody know how can I add Kanisters (the explosive canisters that you can pick up) to the trade menu of the Barman? I need to know what name to add in trade_barman.ltx and where exactly in that file so the Kanisters appear on his trade list.
Cheers to you Vic7im for the hard work you put in this mod.
One man was better than a whole team of russian and polish modders. You totally revived this game and gave it lot of new features (the graphics you achieved put any other graphic overhaul mods made for g2 in shadow). I'm also glad that you added L'Hiver mod, because I wanted to try it out since it came but it was in polish.
10 / 10
Keep up the good work !