This member has provided no bio about themself...

Comment History
ojanre
ojanre - - 5 comments @ Alliance Fighter Base Texture

Probably going to be a little blue-er. :P

Good karma+1 vote
ojanre
ojanre - - 5 comments @ Demonstration #1

Yep. That's a planned feature. For now I wanted to make sure the musket combat was functional and working - this is about two weeks worth of work.

Bayonet combat will be there in the final product though, yes. :)

Before I can handle bayonet combat, though, I have to address the rank and file system. Before I can address that, I have to address the selection process, dress rank feature, and regiment individuality.

Once that's all done, then I can do melee combat. :D

Good karma+1 vote
ojanre
ojanre - - 5 comments @ Napixelonic Warfare: Europe in Flames

Once I get rank dressing and such in, I'll be able to do that. As for now, that's unfortunately a side effect of the group mechanics in. :)

Good karma+2 votes
ojanre
ojanre - - 5 comments @ Sky Nations

This looks swell. I'm curious about how the cannons work - are they link fired or hand fired?

I purchased - What are your plans for implementing friendly NPC's? Crew members?

Good karma+2 votes
ojanre
ojanre - - 5 comments @ Vox

I like it very much. I currently have an issue with all of the menu options/in game UI turning sheer black, however. I'm on an Radeon HD 5450. Hope you get it working soon! Love the idea, glad I bought it. :)

Good karma+3 votes