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Jason Canam, Household Games: Removing Accessibility Barriers
Way of the Passive Fist

Jason Canam, Household Games: Removing Accessibility Barriers

Way of the Passive Fist 1 comment

We’re continuing our series of collaborative articles with Jason Canam of Household Games, the studio and developer behind Way of the Passive Fist...

Andrew Allanson, Ackk Studios: Life after YIIK
YIIK

Andrew Allanson, Ackk Studios: Life after YIIK

YIIK

We got to talk to Andrew Allanson, one of the developers behind YIIK: A Postmodern RPG, to discuss their most recent release and learn a little bit about...

David Logan, Akupara Games: Bringing Passion and Creativity to Publishing

David Logan, Akupara Games: Bringing Passion and Creativity to Publishing

News

This week on our blog, we talked to David Logan from Akupara Games. He discusses how their team gets creative when marketing the titles they work with...

Zack Manko, Mega Cat Studios: Bringing Physicality to a Digital World
Coffee Crisis

Zack Manko, Mega Cat Studios: Bringing Physicality to a Digital World

Coffee Crisis

This week, we got a chance to talk to Zack from Mega Cat Studios to talk about developing retro games for new consoles, marketing physical games in the...

Alessandro Biollo, Ludus Games: Indie Marketing and Publishing

Alessandro Biollo, Ludus Games: Indie Marketing and Publishing

News

This week, we sat down with Alessandro Biollo from Ludus Games to talk about their upcoming title, The Last Friend. Alessandro discusses what it’s like...

Michael Mendheim: From Million Dollar Marketing Budget to Indie Release
Mutant Football League

Michael Mendheim: From Million Dollar Marketing Budget to Indie Release

Mutant Football League 1 comment

In our second developer interview of the year, we were able to talk to Michael Mendheim, developer of Mutant Football League. Michael shared what it was...

Matt Raithel, Graphite Lab: Developing a Brand You Can Build On
Hive Jump

Matt Raithel, Graphite Lab: Developing a Brand You Can Build On

Hive Jump

We recently came across an AMA thread on Reddit from Matt Raithel regarding Hive Jump’s recent release on Nintendo Switch and Xbox One. The tagline...

Thor, Pirate Software: Leaving AAA to go Indie

Thor, Pirate Software: Leaving AAA to go Indie

Indie Boost

For our last developer interview of the year, we got to talk to Thor from Pirate Software to talk about how he left AAA to start his own indie studio...

Oscar Brittain, Desert Child: Doing a multi-platform release
Desert Child

Oscar Brittain, Desert Child: Doing a multi-platform release

Desert Child

For this week’s blog post, we’re excited to share Oscar Brittain’s story. We were fortunate enough to sit down with Oscar prior to his multi-platform...

Indie Boost Announces Game Jolt Partnership

Indie Boost Announces Game Jolt Partnership

News 2 comments

Indie Boost is excited to announce its partnership with Game Jolt, which will provide paid opportunities to content creators on the platform.

Indie Boost Launches Partner Program

Indie Boost Launches Partner Program

News

Partnered content creators on Indie Boost can earn money doing what they love!

Jakub Kasztalsk, Unbound Creations: Developing a Sequel

Jakub Kasztalsk, Unbound Creations: Developing a Sequel

Indie Boost

We got a chance to talk to Jakub Kasztalski from Unbound Creations about developing a sequel and incorporating community feedback.

Curtis Campion, Newfound Courage: Diversity and Inclusion in Games

Curtis Campion, Newfound Courage: Diversity and Inclusion in Games

Indie Boost

This week, we sat down with Curtis Campion, who is making Newfound Courage, to talk about telling relatable stories and the importance of inclusion in...

Wase Qazi, Megastorm Games: Community Building Through Twitch

Wase Qazi, Megastorm Games: Community Building Through Twitch

Indie Boost

We’re kicking off our collaborative article series, where we sit down with game developers and help tell their stories. The first installment comes...

Indie Boost announces Boosts

Indie Boost announces Boosts

Indie Boost

Indie Boost, a video game discovery platform used by press, YouTubers, and streamers to discover new and past published games, announces its first product––‘Boosts.’...