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Comment History
Ilras
Ilras - - 11 comments @ Half-Life: Field Intensity Update 1.6

Thank you for the update and LD models.

Good karma+3 votes
Ilras
Ilras - - 11 comments @ Half-Life: Field Intensity

Is there a LD weapons pack for this mod, or would overwriting the models with the ones from Opposing Force work?

Good karma+1 vote
Ilras
Ilras - - 11 comments @ Half-Life : MMod

I disagree with adding more weapons maybe one or two more wouldn't hurt but vanilla Half-Life has quite a number of them if you add too many then it gets too overwhelming, I had this issue with Brutal Half-Life where there are a lot of combinations/weapons: double MMar, double Deasert Eagle ecc... in the end I never used a lot of them... then again everyone has its playstyle, I guess.

I really look forward for the new weapons functions they look great and fun to use.

As for the added enemies I like that a lot, I wouldn't mind if you add more of them, especially in certain areas that are empty in vanilla or where there is a lot of ammo around.

Good karma+2 votes
Ilras
Ilras - - 11 comments @ Half-Life : MMod

I assume this mod also fixes the music getting cut off during map transitions or loads?

Good karma+1 vote
Ilras
Ilras - - 11 comments @ Half-Life : MMod

Yes please.

Good karma+2 votes
Ilras
Ilras - - 11 comments @ Half-Life Decay: Solo Mission

Really looking forward to play this, since I never played Decay.
Good luck friend.

Good karma+2 votes
Ilras
Ilras - - 11 comments @ Half-Life: The Infected

I had fun playing it, was good.

Good karma+1 vote
Ilras
Ilras - - 11 comments @ WAR: The Savior's Order

Lookin' good!
Good luck, sir.

Good karma+2 votes
Ilras
Ilras - - 11 comments @ Half-Life: Dark Matter

The cover is really cool, I like it.

Good karma+2 votes
Ilras
Ilras - - 11 comments @ Half-Life: ReSrced (HD Graphics Mod)

It's OK, but the improvement is really light in my opinion, also the textures seems too grainy and the config file is bad 'cause some important commands are not even binded and the ones binded are weird.

Unfortunately the original textures are too low resolution to just upscale them, you either improve them manually or redo them from scratch.

In the end this is the best you can get for now as for improving original textures.

Good karma+1 vote
Ilras
Ilras - - 11 comments @ Restored Neural NPCs (2.4) - Now with Blue Shift support!

Would be cool if you can do the same for this model: Gamebanana.com
I love the glock with the silencer.

Good karma+1 vote