Yeah, I just played this. It hangs around a steady 55-60 FPS at times, but this particular area in CoP is near the big lake, at the end of the map. It doesn't have to render anything behind that hill so hence the FPS. Just found out lol
It's a mix/copy-paste/mini-mods/textures/models etc. etc. etc. gamedata, which contains practically all the scripts and configs I use for testing stuff. It goes in this gamedata, get's tested, gets refined and then gets implanted into let say Misery, or PPx :)
Whut's up with my FPS here lol
my FPS always drop near 0 when running through water, especially when looking at the walkthroughwater effect thing behind you.
hmm can't recall if that was still the case in Misery 1.0.
Nice water and a really nice radar.
Yeah, I just played this. It hangs around a steady 55-60 FPS at times, but this particular area in CoP is near the big lake, at the end of the map. It doesn't have to render anything behind that hill so hence the FPS. Just found out lol
And you should see the full HUD :) it's awesome
Wow this looks awesome! How about implement it in Misery 2.0? :D
Any particular mod here?
It's called MyMod :)
It's a mix/copy-paste/mini-mods/textures/models etc. etc. etc. gamedata, which contains practically all the scripts and configs I use for testing stuff. It goes in this gamedata, get's tested, gets refined and then gets implanted into let say Misery, or PPx :)
The details are sexy.
91 fps?
Which Render Is This?
See the description :P