kohedlo studio, imperial game systems, wow-bomb games studios
[xpn 2.2408]Imperial Game Engine 2 v42.8.8
[BugFix] PhysicsManager, transforms of gladiators fail;
[Bug] NonAranged source-code;
[New] AniTE, actorlocalmover.iat;
[New] Fder.imd, FadeInOut.iat;
[Bugfix] INetManager, inactive replication for server only.
[Bugfix] remove gladiator crash.
[Local] remove gladiator crash.
[Bugfix] Rotate i_3D_model unremoved exception.
comm: Imperial Game Engine 2 v42.8.7 - Exo Simulator Porting 16000 assets
[xpn 2.2405]Imperial Game Engine 2 v42.8.7
[New] *imd setBlendingType preference;
[New] Texture Editor, Brightness, Blur, ConvertToGreyscale, RotateHue, ResampleNearest;
[New] i_sonic, relative position;
[New] mute videosound;
[bug] mono sounds in 3 space w/o listener;
[bugfix] AniTE, Show/Hide imd;
[bugfix] inactive camera shake;
[bug] 2dText, i_3D_model conflicts;
[bugfix] Camera, dotscene serialization inactive;
[New] SkriLink, Total Packages exploring;
[New] SkriLink, Find in Packages templates;
[New] SoundManager, seconds offset;
[xpn 2.2404]Imperial Game Engine 2 v42.8.6
[New] ModelEditor, skeletal mesh bone manipulator;
[Bug] On some Windows Vista 0xc0150002 error;
[BugFix] Camera eternall 'NULL' serilization;
Game Formation: Space MMORPG 32-5000 Clients;
[Revision]Unsufficient Info Removing;
Case: Young people good, but moved strong bad associations;
There common existed problemm: young people, newer smocking tabako or more hard, become trapped in "passive" smocking; Registred commonly practice of unbelievers: At 23.59 (midnight) slightly "fired" marichuana chigaretto at "sub-livel" of civil houses where beilivers situated.
Therefore game-development office quarter, required to be free from "chigaretes, marichuanna" that is hard in some smokers communes...
[new]dedicated computing servers for
mmorpg. (min sys.reqs.:256 mb hd,
1-5mb internet traffic, pc intel core
duo/amd athlon 2000hgz, heforce/ati
radeon direct x 7. )
This nano-technologies founded in artefact founded in...
Non-military, !scientific prototype, reducted to 19 nano-meters; Needled in the body of rabbit, for expansion and inspecting strange deviant animal disease.
Tommorow- stable 2 releases; SDK and sources in MicroCD Sizes;
knowing bug: microinstaller untested
[xpn 2.2404]Imperial Game Engine 2 v42.8.3
[Bugfix] LawMaker, save scene flow into main Game.ipk;
[new] Begins works for new Constructor2, gameengine, toolings after years revision; All availble from one Update Toolkit
European ige2 video channel: Youtube.com
Easy to start new version of engine from NULL; Actual Previous;
[News] ige-2 Source-Repository have ~7.40 GB size; Packed is must complete 1 DVD normative;
Sourcing move next: new editors; DirectX 11 steell, economic externall;
v42 link (~3.7gb): Drive.google.com
[Announcement] v42 released!
Announcement: game engine of version 42 is comming!
current task: adding matrix3,4 to Camera actor; This remove bugfix;
Visual desctop map: totall rebuild entire c++ game engine in 30 seconds;
plans: rise ige2 to open source locall standarts[not free]
Plans: make 1 or more "big" 60 gb game;
status: client/server wait;
if rationally, i begins make like mod;
Imperial Game Engine 2- Source  MiniCD 1-10 of 10:
commentary: 'blue square' width is ~122.800 km;
Copy: M:\sources\sxs\ to c:\\temp
run as administrator: powercell
=: dism.exe /online /enable-feature /featurename:NetFX3 /All /Source:c:\temp\sxs /LimitAccess