Experiencing the same problem here, in need of desperate help
Experiencing the same problem here, in need of desperate help
I am experiencing the same problem. I can not go back into the main menu after launching Supply Drops. I have a fresh new install of R63 with OpenRVS 1.5 with no other mods.
Is there a way to change the camo to Multicam? ACU is ******* gay and Tri-Color Desert is for grandpas
Next update when? Can you guys add Iron Wrath and Athena Sword weapons with ironsights? The G36C seems to be bugged as well as it uses an invisible charging handle after reloading from an empty mag.
The RvS 2.0 mod with ECT has them but uses default crosshairs and zooming. Would be nice to customize a Type 89.
Is there a guide out there on how to host a LAN server for Supply Drops?
Am I the only one having issues in coop or multiplayer? Our friends disconnect or they crash when one of us use incendiary weaponry for some reason.
Is there any way to play this thing in coop LAN without having to waste money for legitimate copies? Whenever my buddies try to connect my lobby closes for some reason.
Why are the Thompson's sights offset?
Any chance you guys will fix the 64-player version of Coast City that worked flawlessly in the beta?
Is there any chance the 64-player version of Coast City for the Alpha Project mod get fixed? It always crashes, back in the beta it didn't.
Hol up, where and how?
It worked flawlessly during the 0.3 beta, anyone still got files of that? Might try porting it to 0.31 to see if it'll work.
Can't see the servers, did they go down?
I am trying to use what my monitor's max resolution supports (1366x768)
SWAT Build Number: 6.4
Error setting display mode: CreateDevice failed (D3DERR_INVALIDCALL). Please delete your Swat4X.ini file if this error prevents you from starting the game.
History: UD3DRenderDevice::UnSetRes <- CreateDevice <- UD3DRenderDevice::SetRes <- UWindowsViewport::Exec <- APlayerController::execConsoleCommand <- UObject::CallFunction [SCRIPT='Engine.PlayerController.ConsoleCommand' OBJ='SwatEntryPlayerController1'] <- UObject::CallFunction [SCRIPT='SwatGui.SwatVideoSettingsPanel.PostApplySetting' OBJ='SwatVideoSettingsPanel'] <- UObject::CallFunction [SCRIPT='SwatGui.SwatVideoSettingsPanel.InternalApplySetting' OBJ='SwatVideoSettingsPanel'] <- UObject::CallFunction [SCRIPT='SwatGui.SwatSettingsPanel.ApplySetting' OBJ='SwatVideoSettingsPanel'] <- UObject::CallFunction [SCRIPT='SwatGui.SwatVideoSettingsPanel.ComboOnChange' OBJ='SwatVideoSettingsPanel'] <- UObject::execDelegateFunction [(GUICheckBoxButton Transient.SwatVideoSettingsPanel_vsynccheck @ Function GUI.GUIGFXButton.SetChecked : 0052)] <- UObject::CallFunction [SCRIPT='GUI.GUIGFXButton.SetChecked' OBJ='SwatVideoSettingsPanel_vsynccheck'] <- UObject::ProcessEvent [Function GUI.GUIGFXButton.Click() on GUICheckBoxButton Transient.SwatVideoSettingsPanel_vsynccheck] <- UGUIComponent::MouseReleased <- UGUIController::MouseReleased <- UInteractionMaster::MasterProcessKeyEvent <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- TickAllActors <- ULevel::Tick [(NetMode=0)] <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop->GenerateExtraCrashInfo [(GLevel: 'myLevel' PendingLevel: '(NULL)' NetMode: 'NM_Standalone'] <- MainLoop
Have a problem, the game crashes whenever I try to change my resolution then some ******** error appears.
McAfee detected the installer with some virus named JTI/Suspect with some random numbers dude.
Uh oh guys, Downtown and Coast City are experiencing crashes. It wasn't like that in the Beta.
Been pressing Shift + F10 too, it's not doing anything.
The mod's autistic right now.
Not working with SWAT 4 Gold Edition, it says I still have to install Patch 1.1 (Which I already have)
Can't select the Nightvision anymore after I equipped the Tactical Helmet, need help.
Plus the UMP 45 is missing too.
If they're SF Units I suggest you make them use the FAST helmet rather than this Cycling one.
Probably the female Chinese soldiers having their period.
Just a question here, are you going for tactical play like RG6:Siege, INSURGENCY, or ARMA?
Or Arcade like the Battlefield Series, Call of Duty, CS:GO, etc?
[id]Angel
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