No that's not something we're interested in making.
No that's not something we're interested in making.
We will not release the mod before it is in a state to do so. We will only release it to everyone to play at the same time, we don't give out early access sorry.
We will be putting out a hotfix to address this shortly.
We have a hotfix on the way in the next couple days to address this.
Moddb was being pretty slow. It should be working now.
Stop using dev mode or turn your errors off in your Dev mode settings ini ... Both are very simple solutions.
Sins of a Solar Empire does not support campaigns.
If you play in dev mode errors will appear.
I suggest moving your mod from the dev folder into the standard mods folder. If you must play in dev mode the dev settings ini in My Documents My Games Ironclad Games etc will have a ShowErrors TRUE which you can change to FALSE.
Yes you tried the troubleshooting steps and while unfortunately they did not work for you they have helped many players.
I strongly suggest players crashing join the Discord and let us try and troubleshoot the issue.
No release date but more frequent updates are on our Discord.
Yeah there's a lot still to come with the government trees.
This mod is for Sins of a Solar Empire: Rebellion.
1. Ship turn and fire rates speed etc will be balanced around making a fun game first but will try to emulate the movies/shoes as closely as we can too.
2. The Pirate ships will be replaced but not with Mandolorian ships.
3. Ships shield bubbles depends which ship has what type of shield.
This mod is about strike group sized combat so you won't see much larger than ISD sized ships. No titans and no super star destroyers.
The largest ship in the mod is probably the Lucre Hulk.
It's planned to be released shortly after it is finished.
Another mod has been experiencing a similar issue and recommended deleting the contents of your settings folder. It is located at: Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting.
The game will then generate new settings for you. Can you let me know if this works?
Another mod has been experiencing a similar issue and recommended deleting the contents of your settings folder. It is located at: Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting.
The game will then generate new settings for you. Can you let me know if this works?
Another mod has been experiencing a similar issue and recommended deleting the contents of your settings folder. It is located at: Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Setting.
The game will then generate new settings for you. Can you let me know if this works?
If we have time towards the end of the project we will take a look at random events but not sure.
Maybe as a set of neutrals or a minor faction but even that is fairly unlikely at this point. Definitely not as a full faction.
Romulans will be released in the next update. We have a few updates planned out and are not planning on dropping development of AOTF at this time so no need to worry!
There are no plans to expand the Federation roster.
No DLC is required, but each adds more mod content.
No but they will be back in the next update
Everything we have made we want to see the light of day... Maybe not exactly how we originally planned but in some project for Sins 2 eventually is my goal.
Next update you'll have them back
Thanks for the kind words. We've done some more work on stability since (even though we kinda drew a line under it) so when 2.04 drops it'll be even better!
Hobbs203
Hobbs joined
Head 2D Artist at Stellar Parallax Studios. Currently working on Ages of the Federation, a total conversion mod for Sins of a Solar Empire: Rebellion.