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Comment History  (0 - 30 of 45)
hlaalu66
hlaalu66 - - 45 comments @ New model for the Morag Tong Headquarters [Domed Structure]

You never fail to impress! Thank you for keeping up the work on this amazing mod!

Good karma+1 vote
hlaalu66
hlaalu66 - - 45 comments @ The Road to Edain 4.8: A return to form, Pt. II

Edain IS BFME 3!
Thank you for all the years you have been showing your love and dedication to this amazing game with this amazing mod, making it even more spectacular than it already was! I always look forward to seeing your updates.

Good karma+3 votes
hlaalu66
hlaalu66 - - 45 comments @ The Elder Scrolls: Total War roadmap and huge announcement

Holy Guacamole that's amazing

Good karma+2 votes
hlaalu66
hlaalu66 - - 45 comments @ What If?..

Let me give it a try: Ayleid, Azura?, Dwemer, Tribunal Temple, Maormer, ??, Silver Hand?, Molag Bal, Forsworn, Skaal, Volkihar, Sheogorath, Tsaesci, Ka Po'Tun, Tang Mo, Kamal.

Good karma+1 vote
hlaalu66
hlaalu66 - - 45 comments @ Balmora River Restored [WIP]

No i like it

Good karma+2 votes
hlaalu66
hlaalu66 - - 45 comments @ Yagrum Bagarn's Hideout

I'd say they probably collapsed through the years by themselves. Remember that he's been there for quite a while.

Good karma+1 vote
hlaalu66
hlaalu66 - - 45 comments @ Yay or nay?

Yay

Good karma+3 votes
hlaalu66
hlaalu66 - - 45 comments @ Additional changes to Ebonheart [WIP]

Even better!

Good karma+3 votes
hlaalu66
hlaalu66 - - 45 comments @ What would YOU like to see next?

Oh Gosh, there really aren't that much i can think of that aren't already included in this amazing mod. Maybe larger and more detailed and atmospheric Ashlander Camps with some small herds of guars or beetles around them. Sadrith Mora (in my opinion) is still a bit underdeveloped actually. If u'd like i give you permission to include the whole or whatever parts u want of my "Sadrith Mora Expanded" mod on the nexus. I don't actively update that mod anyway anymore. I'd be hard pressed to come up with anything else really. Good job as always thus far!

Good karma+3 votes
hlaalu66
hlaalu66 - - 45 comments @ Maar Gan overhaul

Hell Yeah! This is awesome.

Good karma+5 votes
hlaalu66
hlaalu66 - - 45 comments @ Morrowind Rebirth 6.61

Is it possible to play this mod without your tree replacers, by using Enchanted Editor or any other tool to edit the esp? Your tree replacers are indeed great and fitting to the theme of Morrowind but this time i would like to play the game with your mod but with regular vanilla trees and textures. If it indeed IS possible without ruining the mod.

Good karma+2 votes
hlaalu66
hlaalu66 - - 45 comments @ [RELEASE] Morrowind Rebirth 4.31

Alright! Thank you for your quick answer!

Good karma+1 vote
hlaalu66
hlaalu66 - - 45 comments @ [RELEASE] Morrowind Rebirth 4.31

Sorry if this question has been answered already somwhere else, but what issues does the compatability patch for "Solstheim tomb of The Snow Prince" resolve ? What is the need of that patch ?

Good karma+1 vote
hlaalu66
hlaalu66 - - 45 comments @ Tents!

That would be most welcome actually!

Good karma+1 vote
hlaalu66
hlaalu66 - - 45 comments @ Hlaalu Toilet

Morrowind just suddenly became the most civilized place in tamriel. Great work indeed!

Good karma+1 vote
hlaalu66
hlaalu66 - - 45 comments @ Ebonheart Docks Final

They've got a damn living god nextdoor.

Good karma+2 votes
hlaalu66
hlaalu66 - - 45 comments @ Return of Shadow

Glad im not alone

Good karma+1 vote
hlaalu66
hlaalu66 - - 45 comments @ Return of Shadow

Im having the same problem. When i complete the Helm's Deep mission (Good) the campaign map gets very, VERY laggy. And it keeps being this way through the campaign.

Good karma+1 vote
hlaalu66
hlaalu66 - - 45 comments @ [RELEASE] Morrowind Rebirth 3.9

Amazing! Great work as always!

Good karma+5 votes
hlaalu66
hlaalu66 - - 45 comments @ Molag Amur up next! What would you like to see?

New artifacts ? duhh. Nah but whatever you do is so awesome it doesn't really matter. How about a Boyant Armiger outpost or something in an ancient velothi tower somewhat close to either mount Kand or Assarnibibi. Maybe as a small waystation for pilgrims or something. Or maybe something that has to do with Marandus. It being a stronghold for rogue Redoran members. As long as its compatible with LGNPC

Good karma+1 vote
hlaalu66
hlaalu66 - - 45 comments @ Preliminary Map Changes

Did you remove sutch ?

Good karma+2 votes
hlaalu66
hlaalu66 - - 45 comments @ Cyrodiil Extended

Great, omod package. But it's all still in german ?

Good karma+1 vote
hlaalu66
hlaalu66 - - 45 comments @ Cyrodiil Extended - Complete Omod-Package

Thats ********. It works fine on OBMM. and i use the steam version.

Good karma+1 vote
hlaalu66
hlaalu66 - - 45 comments @ What do YOU want to see next?

Mournhold! Or more new settlements.

Good karma+7 votes
hlaalu66
hlaalu66 - - 45 comments @ New strat models for Aldmeri Dominion

Looks damn good.

Good karma+4 votes
hlaalu66
hlaalu66 - - 45 comments @ [RELEASE] Morrowind Rebirth 3.5

I currently use 3.4 and am unable to complete the vanilla quest Roland's Tears without having to use the console due to container references being deleted. Is this fixed in 3.5, or will it be in future versions ?

Good karma+1 vote
hlaalu66
hlaalu66 - - 45 comments @ Locations

Incredible

Good karma+2 votes
hlaalu66
hlaalu66 - - 45 comments @ Be ready...

Love it

Good karma+1 vote
hlaalu66
hlaalu66 - - 45 comments @ Be ready...

Can't tell you how glad i am

Good karma+1 vote