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General_Hoohah
General_Hoohah

First, sorry for not getting back to you until now. I?ve been really busy working on models for the Nomad and 20th Century mods for Battlezone 2. It?s easy to forget stuff when you?re that busy?. especially me. :P

Anyway, I just sent you a link. Please don?t share that link in any forums, because of the bandwidth. It?s not my site.

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Koroshiya_Ichi
Koroshiya_Ichi

Hey there, how goes?

I'm a big big big fan of Dungeon Doom and also write articles for moddb, i wondered if you would be interested in doing an interview on the mod with me?

Also, did you do the scripting in the mod? Basically, I am currently in the pre-production phase of a mod on the Doom 3 engine that I hope to announce in the none too distant future. The problem is however I am in desperate need of someone to help out with scripting. I have a friend who is going to help modify the AI for me but his time is extremely limited, so i need to find someone that could help me with some of the in-game features. After seeing dungeon doom it is clear to met that whoever scripted for it is an absolute GENIUS!!!! and I would be honoured if they would consider lending some assistance to my mod?

I would not expect them to devote themselves to it, nor would I want it to effect their work for dungeon doom, as there aren't too many things I need scripting for, but so far all my team (i like to keep a small team) are artists and designers. If you (or they) wish to know more before making a decision, I have a developers manual which is 90% complete that I can send and it covers all the neccasary areas. If you have played Manhunt or theif you will have a general idea of how the mod will work.

Anyway im sorry to write so much! Once again, if you or your scripter could lend ANY assistance it would be greatly appreciated, In return I would be more than happy to contribute something to Dungeon Doom in the way of art (I can model, level design, draw and do web design) as a show of my appreciation.

Thanks for your time

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Chunky
Chunky

opps n/m. i found a tool.

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Chunky
Chunky

Your mod claims to have 100 randomly generated maps. How do you randomly generate maps for Doom 3?

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