Currently experimenting with ambience as a story telling mechanic. If you are a beginner Level Designer looking for advice, feel free to shoot a message. Currently open to paid opportunities and projects. I was a semi-professional level designer for 9 years. My previous projects included: - Operation Black Mesa (Tripmine Studios) - Guard Duty (Tripmine Studios) - Hazard Team - Maps for Aerolite Gaming - RP_BMRF - GM_YorkshireMoors - International Airport Roleplay - Cube Zero - Living (Cancelled game)

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Report RSS **OUTDATED YO!** We Are Pulling Out - Skybox (view original)
**OUTDATED YO!**  We Are Pulling Out - Skybox
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xyxx502
xyxx502 - - 54 comments

sweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet

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Description

Early work-in-progress 3D Skybox background from the Osprey scene.

Due to canonicity with the other games, the Skybox texture will need to be changed to a 10AM Sky...