No, marginal to a nonexistent performance hit.
No, marginal to a nonexistent performance hit.
Sorry to say that this mod is currently inactive due to my personal reasons... I'll be resuming working in it in near future. :(
Sorry to say that this mod is currently inactive due to my personal reasons... I'll be resuming working in it in near future. :(
I believe not...
I am new to STALKER & I'm starting with the Complete mod but as I see in the gamedata folder,it contains only the "texture" folder. So basically it replaces the textures of the game & doesn't change the gameplay.. I am using PRZ 2.1 with complete mod & it works perfectly fine & looks very pretty. It's decently optimized too.
Is there any way to disable (or reduce the amount of) Godrays & reflective dynamic wet surface? The godrays sometime is abundant & I'm encountering glitches regarding wet reflection. But I absolutely love everything else about this mod... can you help? thanks in advance :)
Thanks buddy :)
Yes this mod is going to use Texmod. Currently I'm facing a personal problem & for few days I didn't get enough time for making this mod & won't be working on this mod for few days. But this mod is definitely coming soon,I assure you. But It will take some time.
It's work in progress. Huge work to do. so can't say about the date already
I'm working hard to make this mod a whole as soon as possible . but it will take time :)
That is my preference too :)
Thanks :)
It will need time to fully develop into a total single mod. And I fear it will be huge in size :/ cause already only the poor district has hit the 300 mb mark.
My motto is that - I will steer clear of SweetFx (As I like the game's original tone better) - all the contrast you see is solely because of textures & normal mappings. :)
I'm working hard on Altair's cloth. I will be adding a gorgeous vambrace on his right hand :)
For your Kind information,this mod is not your copy :) there is no single texture that matches yours or the original's. I've been painstakingly creating my own textures & their respective normal-map & specular maps in much higher (5 times for the least & 9 times for the maximum) For the Altair's costume a Deviantart's artist has given me the base textures & I've tweaked it myself.
but I admit,my work is inspired by you & I love your work very much.
I was curious if I could pour maximum amount of detail into AC1 & hence I started to build my first mod :)
An amazing mod I have to admit.
Thanks :) My next target are roads,fabrics & clothings :)
Thanks man :) I will be posting more pics the further I modify my work :)
Hi,I love your work... can you post a tutorial on how to edit the costume files of Altair? Because I tried to edit the normal mapping file & texture file in photoshop but it seemed very hard for me. How did you retexture Altair? thanks :)
Can you post some Default Versus your mod pics?
My mistake ! I was missing a file in the whole folder... Thanks for creating such an amazing mod!! this looks almost like Altair's memories! A great way to relive Altair's footsteps again! Great mod...
Installed the mod today & I have to admit it's an amazing mod. Thank you very much. And I've tried dx10.exe but it didn't work...It worked with dx9 only. but is there a way to use sweetfx & this mod simultaneously? because whenever I paste sweetfx files any of the .exes don't work,& the game don't run with or without the mod.... without sweetFX the mod works flawlessly though.
Any idea how to make this mod work with sweetfx?
harryrupam
Rupam joined
Newbie modder. AC complete remaster is my first mod :)