For the dutch generals? It's possible but I can't do it. I have no experience with modifying AI.
For the dutch generals? It's possible but I can't do it. I have no experience with modifying AI.
I'm sorry but I can't. I'm not actually part of the dev team, and this is an unofficial add-on. Also, I don't know how to mod AI. It's very complex.
I'm sorry for the late reply but I don't actually own the mod so I don't know how to add it there.
You're going the extra mile to give each subfaction a unique MCV? That's impressive, but I worry that would take time away from finishing the faction's arsenal.
I see. Using the letter Z is a unique choice. Usually people use either the Iron Cross or an eagle as a replacement.
Have you considered adding replacements for PR and HN? Your setting is wonderfully creative.
And thank you for the mod. Just for you, I've updated the mod so the tech tree is set to World Power for Pandora.
It's unfortunate that you burned out, you have some very creative ideas going on, in lore AND in mechanics. Using the money menu for the game mode for example is some big-brained thinking I have never seen anywhere else.
I can't fix the Leang bug but I know it's not exclusive to her map. Simply loading up her faction in skirmish causes the crash but I don't know why.
I see you changed the faction logo. Was the swastika too controversial? I also notice you removed the Prideism Rights and Heteronormativity factions. Too silly or is it because the engine can't handle it?
Very ambitious, I am hoping for your success.
I'm sorry for the late reply. I don't log in often. The only mod I know that does this is Shockwave Chaos. Link here: Moddb.com
Of course, if you know how to edit Campaign.ini, you can do this for almost any mod that can make it happen.
An improvement. Looking forward to it. Although you might want to keep your eyes peeled for any obvious errors.
Oh, hi, I'm sorry I didn't see you there.
I'm in a hiatus to deal with life and my mind is fixated on other hobbies, once my mind decides "okay I'm bored let's go back to Zero Hour modding" I'll let you know.
Dang. I would like to take over but I'm busy with life so we'll have to wait. Both of us don't have a lot of money, which is unfortunate because paying artists would be amazing.
You're welcome!
The MLRS is a public resource and can be found here: Moddb.com
I hope you know how to actually mod the game for it. This isn't exactly a plug-and-play mod if you're after a single item.
As for the crash with the bug, I don't remember ever encountering that bug but that maybe because I rarely use the ICBM. Either way, that's harder to fix. It requires either map scripting or fixing the ICBM itself. The weird thing is that WorldBuilder doesn't throw any tantrums when I open it with Atlas installed so it doesn't look like the ICBM has anything wrong with its code. I'm assuming it's just a touch up of the code and assets EA left behind. Maybe it's just me.
Nice work, it's like NASA is gearing up for war.
No worries mate. Also, these issues don't need a lot of modding knowledge to fix since all you're doing is modifying textures with an image editor. I think you just need to learn visual design so you can make cleaner, less-garish GUI.
Unlike a lot of other people, I for one like anime. And manga, light novels, fanfiction, and so on. However I still have my concerns with this mod so you're not getting a free pass from me.
For one thing: why not just release it into the addons section instead of dedicating an entire page for it? This mod only adds textures from what I see. Also, the editing is all over the place. You're just plastering anime girls with no visual cohesion. For example, the characters GP menu get obscured by the buttons. The title on the main menu is too cut-up to properly display the characters inside. Meanwhile the loading screen has bright glowing lines that blend in with the choice of image—which is doesn't fit the feel of the game. Lastly, I think you could do better with the choice of characters being presented. Either you're picking whoever is notably popular, or you're just resorting to AI-generated portraits. There are a lot of characters out there that can fit the "mood" of the generals, from a wide range of series. From Girls Und Panzer, to Azure Lane, Arknights, and so on.
I like this wacky mega-crossover between so many factions, "kitchen sink" settings have a special place in my heart. I'll be looking forward to your next release no matter how long it takes.
The mod isn't done yet, ya dingus. Have some politeness. Progress is slowly being made but most of them are posted in Bilibili in the form of voxel snapshots.
I think you should mention that this mod needs ControlBarPro and doesn't come with it by default. This way, players know to download it beforehand rather than get confused.
I am interested in this mod, at least conceptually. I find it creative to try portraying the specializations of one faction in another. The changes so far are very barebones (like giving Stealth Gens infantry camoflage) but with a little more custom assets this mod can be something special. Plus, there are some unique twists in adapting a specialization towards a faction's arsenal (no one expects Stealth Auroras).
Folder: Data
Subfolder: INI
File: GameData.ini
Find a passage that says "FramesPerSecondLimit" and change the value from 50 to 30
How to fix very fast game speed in Generals Challenge:
Step 1: Find GameData.ini in Data/INI folder
Step 2: Change the value of FramesPerSecondLimit from 50 to 30
Step 3: Save
The game is hardcoded to run properly at 30FPS, trying to change the FPS for smoothness only results in the animations and scripts going haywire.
Great work, keep it up!
Well done, you've much and good job on your assets.
Thank you very much.
At least the progress that has been made will not be lost to the dusts of time.
now to pry it apart and see the juicy innards
I could, though I managed to download it from ModdB a couple of days ago. I'm gonna try playing it once I get more space.
I really want to download this but not even my office wifi can handle the connection.
I hope someone else will play it for me.
Haha I'm sorry but I can't do that. Porting one faction from one mod to another seems simple in theory but there's a lot of hidden variables behind the scenes. Plus, I'm still learning, with not much free time due to my job. I'm also using that free time to work on my own mod at a snail's pace.
Why do you even need it anyway? Reborn arguably has more content than Atlas.
I hope there will be some actually unique units instead of just reskins this time.
GuardianTempest
joined
Don't mind me, I'm just covertly making a mod. No further progress until major progress is done.