Well, end of September was quite a stretch there. I was done Oct 15th then the rest of the time was waiting for the approval process.
Well, end of September was quite a stretch there. I was done Oct 15th then the rest of the time was waiting for the approval process.
After making 3 games so far (student, and a personal iPhone game), I can say Unity is my favorite engine to work with. My engine experience consists of UE2, Source, C4, Virtools, Trinigy Vision Engine, and GameMaker, so I know I haven't tried them all. Unity is just my favorite among the ones I've seen and my opinion seems to be shared by a bunch of people.
The game announcement made Joystiq! - Joystiq.com
Definitely! The Unity community is strong and helpful, and the tools are magnificent. It's a wonder anyone makes 3d games in their own engine anymore. I didnt see Unity as an engine choice in the ModDB engine list! Someone should totally rectify that.
Would you mind describing what you don't like about the art style? I'm curious to hear what turns you off.
Well the great thing about the development of this game is that it was created with Unity iPhone, so I was able to use UnityScript and C# to do all of the coding. It's using MONO so its a joy to program for. :)
Actually I'm hoping to finish up the game by the *end* of September, if all goes well. Glad you're excited though!
UI and design seems very smooth and professional. Great job from what I've seen so far.
Really impressive and deep for a student game, it seems. Can't wait to check it out.
Love the 'stargate' portal effect. Looking great guys. Reminds me a bit of a wonderful game, Oddworld: Abe's Odyssey
GTJuggler
Alex joined
Game developer living in Boston, MA. Loves the Unity engine, iPhone development, Maya, and spreading the game dev love by getting involved in the community and higher education in the area.