Hey there, I'm James Pizzurro, probably known to you as '£cho' or 'Grey Echo' or 'madkowa', if at all. I specialized in programming for the Source engine under the now defunct Agent Red Productions, but I did some compiling, mapping and animating work from time to time too. I was also an occasional guest host on Podcast 17.

Report RSS Zombie Animation Experimentation
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matthewdryden
matthewdryden

That is badass!

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jamespizzurro Author
jamespizzurro

Thanks. I've since gotten rid of the random leaning. They look pretty professional now. Maybe we'll actually use these in Situation Outbreak. =D

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Martanz
Martanz

Cool =D But you need to change the zombie hands :)

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jamespizzurro Author
jamespizzurro

Shhh. I don't know why everyone hates them. They look fine. =\ lol

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Martanz
Martanz

I don't realy like them though :P I think you should make custom ones :D Aren't thouse the orginal hl2 hands? :) But if you don't wanna change hands I can live with that ^^

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MÅšTÅ_J
MÅšTÅ_J

l0l i c u did the indicator i was talking to you about on steam :)
Something like whatt G.R.A.W. uses :)

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[Night_Stalker]
[Night_Stalker]

Nice!

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Polyesta
Polyesta

why is one like a monkey? lol. Me likey likey

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$n!p3r
$n!p3r

not bad :)

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Mr.Walrus
Mr.Walrus

If you are going for horror, all of them are great except for the one where the zombie goes running off like one of the zombies in shotgun sunrise :(

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Proof of concept, nothing more!