Can someone explain what are the Bail Organa diplomatic mission thingy supposed to do ?
Can someone explain what are the Bail Organa diplomatic mission thingy supposed to do ?
I'm really bad at all of this, do you think I could install these particles to use for the Thrawn's Revenge mod ? And if it's possible, how ?
The game frequently crashes to desktop when in land battles, anyone knows how to deal with that crash ? I might have a troublesome installation since my version of the game is hardcopied from the drive of my former computer, since my new computer doesn't have any working DVD reader yet, I also had to use a NoCD. My install is from the no-steam Gold Edition, so 1.1 is installed and everything else is in working order
There are some Bastila and HK47 soundfiles in there. The hype is real. and Centerpoint station files. OMG
is the password to the file related to Rick Astley in any way ?
What is this. I feel like this is important. I hope this is important. I hope you are not making me download a big file and believe in a new release for one of your mods to rickroll me in the end
You should use another mod's ground assets (I do remember another Old Republic mod that didn't use any vehicles or ground heroes, only 2/3 units by faction which were fitting for the era, and I do believe it is dead now so you could ask nicely to use their ground assets)
You are a genius. This model is awesome
Amazing model ! Kinda reminds me of some the Baneblade variants in WH40K
I see that the Babycarrier is almost ready to fight
But is 4 units a strict minimum and we can take more or is it 4 units only period ?
But with all these awesome ships in the Galaxy, how the hell are the Vong gonna survive their attempt at invasion ?
If I understand, there will be no shields on any ship of this mod ?
The babycarrier is back !
So, fitting to the era, there won't be shields on any of the ships ?
Do you have a working link for the Dark Crusade version please ?
So many awesome ship models here ...
But texturing all of them is gonna be long and painful, amirite ?
Is that the Republic Liberator Fighter ?
Is it possible for you to make a repack with all the patches installed ?
Love the design ! Kinda look like the Normandy
Don't you fear that the number of turrets in this mod would cause lag ?
ORAW is a pretty beautiful and fun to play mod but the EAW engine is
taken to its limits by this kind of mod and the lag can get really annoying sometimes, don't know if it's just me or other people suffer from that but I'd just like to ask
Is this compatible with a version of the game which is not in english ?
Do you plan on reducing the size of the fighters to a realistic size or are you gonna keep them big like in the vanilla game ?
I can't access to the TWCenter page. Anyone has a download link ?
Just a stupid question ... Is the fighter squadron system from HW2 gonna be kept or replaced by the old one from HW1 with fighter by fighter production and control ?
In the mod, you use a Two Steps From Hell music. I don't remember the name, the audio file in the mod folder is called "Greatest". Do you have any clue what's the name of that piece ?
I think you should replace this ship with something of your design. I always find the design of this ship a little subpar to the rest of the ships of the expand universe, with no clear guns, no clear hangar, and nobody really ever know how to make a convincing texture to it
Gorfreeze
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