**** IN MY PANTZ!!!
gotta change....
**** IN MY PANTZ!!!
gotta change....
bumpmaps are supported now?? and specular maps?!?!
y can't u just press spacebar to get up?
i found some glitches on the PC version......everytime i run and stab i prone....and sometimes i end up in crouch and can't get out of it....sometimes when i turn on the power the game crashes.....it's still awesome just helping out by pointing these out
hey hey...make a linux version or release the libz.....i wanna play this on my pandora!
Happy Crash for kim?
But if they release the full source can't people just develop their own engines on top of that like what people have been doing to ID Tech's Engines for years???....It's a pretty bold move if u ask me....Cervat's Trying to be a John Carmack?
(buried)
1st!!!!
and nice skin!!....tho it needs the rest of fire modes on it
hey it's me again..i was wondering what's the size of your mega texture and the ratio of pixels to scale size?
Anyone got any luck using megatexture from ET:QW on Doom 3? i think we should work on it now since it'll be out in Sept and Some guys with this quake 2 indie already did it IN QUAKE 2!!
rock
Paper
scissors
Nade Launcher XD!!!
Can you make an ironsight tutorial and can u put the melee as a secondary/tetiary fire?
Open source September 13th 2011 (rage release) CAN'T WAIT!!!
GPL release September 13th 2011 (Rage Release!)
Patch Fixed
any chance of quake 2 evolved source code??
Planning on an Indie to start next year... i need a base XD
Looking for anyone ID tech 3 .....any takers?
Trying to fix the physics API and add another. Takes a while to work the kinks
Dude long time no see.......How's things??
See i don't disappoint
Very hard to script.....Looking for .lua and C++ coders.
Not tweaked yet....Give me some time.....
Well we will find out.......Exporting soon....
Still character animating... Big update soon!
gokusuper5
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