Mapper, Modder, and VR Enthusiast

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GlitchyMerz
GlitchyMerz @ QC: Doom Edition

Excited for it, I really want to try this

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GlitchyMerz
GlitchyMerz @ QC: Doom Edition

I tried downloading but it doesn't look there's any .bat files. Did you upload the wrong zip?

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GlitchyMerz
GlitchyMerz @ Onda

I think you're trying to run it as a No Steam mod. I don't know how to make it work for No Steam unfortunately.

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GlitchyMerz
GlitchyMerz @ Brutal Doom v21

I've got the same problem. I wonder if its an issue with Zandronum.

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GlitchyMerz
GlitchyMerz @ Onda

Thats probably why you got that error then unfortunately. I don't know how to make mods be compatible with No Steam. Ayaz seems to know though and I hope his comment helps you out.

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GlitchyMerz
GlitchyMerz @ Onda

Maybe unconciously yeah haha. I just thought that color scheme looked good for that part of the mod, but maybe it came from doing a few Portal 2 maps earlier.

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GlitchyMerz
GlitchyMerz @ Onda

Are you attempting to run the mod through a No Steam version? I haven't tried it with anything other than Steam. If its crashing its likely for that reason. I don't really know how to mod for No Steam.

I also saw your 1/10 rating in the scores, I hope it wasn't for that reason.

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GlitchyMerz
GlitchyMerz @ Onda

Will do, I appreciate the feedback. Already working on a new project thats a bit less....ugly.

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GlitchyMerz
GlitchyMerz @ Onda

Does it give you an error message when you crash?

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GlitchyMerz
GlitchyMerz @ Early Japanese light tanks

I just learned a lot about the evolution of Japanese tanks. This is pretty interesting.

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GlitchyMerz
GlitchyMerz @ Counter-Strike 1.6 Source Alpha Three

Interesting, I was wondering when someone would make something like this. I'm surprised I didn't hear about it earlier. Thanks for this release

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GlitchyMerz
GlitchyMerz @ Fortress Forever

Been waiting on this, congrats on making it to Steam!

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GlitchyMerz
GlitchyMerz @ Brutal Half-Life

Pretty incredible, really does make the game feel alive like Brutal Doom did for its game.

Some feedback:

1. I noticed that kicking a crate sometimes makes it fly to the ceiling and stay there. Not sure if this is just with movable crates or all crates.

2. It looks like the Glock model has some flatshading issues, the shotgun looks like it too but I'm not sure.

3. The red blood splatter on the mp5 looks significantly brighter than blood elsewhere.

4. Sometimes dead enemies disappear under the ground when killed. Only happened to me once though.

5. Dismembering NPCs that are on a scripted event sometimes has them floating in the air legless, walking around headless etc. Don't know if thats fixable or not, might just be from AI being overridden.

6. The SAW world model looks way too big for the Marines it drops from, it looks almost like it gets 3 times larger after enemy death.

7. It looks like there's some serious distortion going on with the audio in the game. Around c1a2 it becomes extremely noticeable and hard on the ears. I'm not sure how to describe it, it sounds like the audio begins to clip very badly.

That's all I've got so far from doing up to We Got Hostiles in the campaign. Thank you for releasing this mod! I'll try and give more feedback as I go along.

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GlitchyMerz
GlitchyMerz @ Half-Life Uplink Addon

Hah this is clever. Thank you for releasing this, I always thought the Uplink maps could be worked in somehow.

Reply Good karma+3 votes
GlitchyMerz
GlitchyMerz @ Paranoia 2: Savior

Wow, I didn't know the Goldsource game had a sequel. This is pretty incredible.

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GlitchyMerz
GlitchyMerz @ Warcraft: Armies of Azeroth

I support this all the way. Warcraft 3 was literally the first game I played online as a kid(on less than 56k internet) and now in 2015 all I want is a remake.

Reply Good karma+6 votes
GlitchyMerz
GlitchyMerz @ Half Life Modding Kit

Thanks for making this, its a bit of a help.

An issue I'm having though is that it seems like the OP4 fgd doesn't seem to work. Do I need the OP4 dlls to able to?

Reply Good karma+1 vote
GlitchyMerz
GlitchyMerz @ Science And Industry

I noticed this mod updated its screenshots back in Jan, and that there's a 1.2 beta testing server out there. I was a big fan of this in the early days and if this updates its definitely got whatever support I can give it.

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GlitchyMerz
GlitchyMerz @ A fresh start... (Cut Content)

Textures look amazing

Reply Good karma+2 votes
GlitchyMerz
GlitchyMerz @ The Core Q&A 3

What was your greatest challenge in Level Design?

Reply Good karma+6 votes
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