A 10+ year PR manager & Lead writer,(As of November 2010), spanning "Tiberian Eclipse" (Co lead) and "Tiberium secrets" (Project Coordinator/ Producer), for Command & Conquer 3: Tiberium Wars. A 3 year former 200+ member World of Tanks Clan, Co-founder, Staff officer (Recruitment manager), Diplomat for the "102ND Multigaming community." and co-founder of "Community Battlecast Primetime".

BA: Psychology & Social Behavior, AS: General Studies Science, AA: Psychology.

Fields of Interest:game studies, management,creative writing, organizational/ industrial psychology, with a Personal Research focus of how people structure and interact in virtual environments.

I look forward to serving my teammates and communities in learning from the past, listening to the present, and leaving a legacy for the future.

Do what you say, and say what you do.

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So, I've been thinking for many years now that there should be a game design &modding; hub, with the express purpose of supporting the smaller devs be they hobbyists or indie.

A centralized resource area, linking people from all over, who are skilled and motivated in a common area. Allowing & supporting their developments.

In addition to conducting research in the fields, such as what models of payment in games are effective & ethical.

The following are brief excerpts from my design documentation that I have so far:

"0. Overview:
This organization exists as a central moding & game design community hub, regardless of project/ site affiliation, genre, or time zone. This service can be thought of as an online talent agency, hybridized with the online dating format.
Purpose
-Connect game designers (all fields)& Communities together, (hobbyist or Indie) To each other on a global centralized scale.
-Foster a atmosphere of cooperation, rather than competition
-Conduct ongoing macro& micro cyber, social, organizational research.
-Apply & test above results ethically, honorably & respectfully.
-Educate individuals, teams, organizations, and communities of respective issues or processes.
-Promote and support the smaller hobbyist projects
-Retain respective team, project, site, organization sovereignty."

(I'm still working on a mission statement)

"1. Education & Research Department-Code name: The Archive
This department involves the logging of resources, educating in the respective field(s) , and further research & analysis of game design, respective individuals, communities, and model application effects.
Fields include, but not limited to: History of technology, Social psychology, Personality psychology, Organizational/ Industrial psychology, computer science, IT, Informatics, marketing"

"2. Logistics Department- Code name: The Gear Machine
This department will have the goal and provision of organizing individuals & projects into appropriate categories, and facilitate their connections.
Fields include, but not limited to: Management, I/O psychology, HR , Recruiting, Communications, Networking, Website hosting/ management/ creation, Business, Informatics, IT"

"3. News department- code name: The Spotlight
This department has the overall goal of assisting in promoting communities from an opt in basis. This specifically means creation of in game lore/ story content, such as first person perspective narratives done in audio, visual, and written formats in an effort to expand the reach of teams, mods & indie projects.
Fields include, but not limited to: Radio, TV, Youtube, Social networking, PR, Audio & Video editing, Streaming, Twitch, Creative writing, Narrative, FX, Wikis, Esports? "

I've been told I need to gauge the market for such a service, as well as develop a formal business model.

I'm in the process of fleshing out the documentation & initial feedback.

It would be a massive undertaking, and If done, I want to make sure it's done right.
Other hybrid analogies include:
-Libraries
-Traffic directors
-counselors/ consultants
I'd really appreciate any feedback & critical analysis on the proposal.
Thanks,
-Jist

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Comments
Deadman1020
Deadman1020

I get it man I get it its just I'm kind of new to all this and have no idea how to go about it as I've never really done this before, what I was trying to say in my post is that i want to make a game but I'm only a modeler so I need a team to make up for all the skills I lack so that we can make and eventually release a game and I do have a concept in mind I just thought that you should tell people about your concept once they've signed on. I appreciate the tips and advice as I am very new to this but trust me when I say this I want to make this my life.

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Reborn:X
Reborn:X

Hi General.

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GeneralJist Creator
GeneralJist

Sup?

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WunderKind
WunderKind

If it's using a Nod goal, then I'm in :)

On a serious note, I do believe this will work great and I'm interested in joining. I do think I'm sufficient in #2 and #3. I also think the second 'option' on #1 suits me better... Although I veered onto an engineering and technology path earlier in life, now I'm more into (and definitely too late to turn back LOL) biomedical sciences. Still, I retain some knowledge and am a quick learner.

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GeneralJist Creator
GeneralJist

Refers to this:
Moddb.com

Reply Good karma+2 votes
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