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Comment History  (0 - 30 of 46)
Gangster_ppm
Gangster_ppm - - 46 comments @ TE2 Cabal Base ingame

I super efficient AI, I put led-lights everywhere

Good karma+11 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ WIP Planet Nevid

Very good.

Good karma+5 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Twisted Dawn: Mammoth Tank

Great voxel. As always.

Good karma+3 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Redsun RTS

I like! :)

Good karma+2 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Playtest 20140709

permission granted :D

Good karma+9 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Rewire. Spring update

There are no any so-called 'older' renders on this image.

As for shiny\shading. It's matter of personal taste. Textures are being adapted to match original YR lightings. I am not saying those are perfect, but we like it for ourself. We will eventually release all source models and textures, for anyone who think he can improve those.

Good karma+2 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Rewire. Spring update

You CAN'T set up Helipads like in C&C1/RA1/TS. RA2 changed a way how Aircraft types behave in general in attempt to make it look more similar 'planes' rather 'helicopters'.

Good karma+2 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Rewire. Spring update

Idea is in Aircraft building time bonus for each separate landing pad. It turned that Nod start having an advantage as building more pads increased speed of aircraft production.

Also, unlike in TS, you can't build Aircrafts if you out of landing space. And having AirportBound=no wont allow Aircraft to land on pads.

Good karma+2 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Rewire. Spring update

Mod is not dead. But moddb page are always being updated as soon as we generate enough new content.

Follow Ppmsite.com for real time updates

Good karma+5 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Rewire. Spring update

Yeah. I should try to add a little curved details to GDI CY. It won't hurt anyone.

PS Thanks for APC by the way. :)

Good karma+3 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Rewire content update

thanks :)

Good karma+1 vote
Gangster_ppm
Gangster_ppm - - 46 comments @ Rewire content update

No, I use voxels for everything exept mech.

Yes, Ares is used for restoring missing TS logic such as Firestorm SW, Laser fences and for other usefull tweaks like
Custom Foundations, Custom Armors, Custom Palettes.

No, Ares developers won't add wide SHP support any time soon.

Good karma+2 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Russian Stalin's Fist

Hurray! \^.^/

Good karma+3 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Battleground X (Android)

Круто!

Good karma+1 vote
Gangster_ppm
Gangster_ppm - - 46 comments @ Paladin Eidolon deploy

make it more intencive (white). Can undeployed ones be a supporters?

Good karma+1 vote
Gangster_ppm
Gangster_ppm - - 46 comments @ Command and Conquer: Rewire

спасибо. сделаем.

Good karma+2 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Lighting Experiment

every light post on map become colorless. :(

Good karma+1 vote
Gangster_ppm
Gangster_ppm - - 46 comments @ Special Forces Scorpids

круто! Я все правильно понял? Это глаза, а не двигатели?

Good karma+1 vote
Gangster_ppm
Gangster_ppm - - 46 comments @ GDI Modular Power Plant

I like color scheme grayish-green and sandy. You should apply it on some other buildings.

Good karma+3 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ GDI Amphibious APC

Nicely done APC. :) Are you guys using custom vpl?

Good karma+2 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Random Images

Cities are pefect place for ambush. No garisoned art, no auto-acquire on garisoned buildings(just retaliate fire). In general UC will be a different from YR and close to CnC3.

Good karma+3 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Random Images

No. This is just for decor. There will be no specific art for occupied structures

Good karma+3 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Allied Technology Assembler

Don't you think your Allied building somehow very similar to each other >_>

Good karma+1 vote
Gangster_ppm
Gangster_ppm - - 46 comments @ Command and Conquer: Rewire

As soon as they start porting TS I'll jump in. Today, I'd rather prefer to make some non-cnc game on open-ra engine.

Good karma+5 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Command and Conquer: Rewire

Mod is not dead. But for now I don't know when I ll get back to it. I don't even have a PC to work on :\

Good karma+3 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Command and Conquer: Rewire

Well. FS-21 does know who am I and how to contact me. I don't think merging is possible but aiding each other is a subject to discuss.

Good karma+3 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ ReWire Development Team

ответил в ЛС

Good karma+2 votes
Gangster_ppm
Gangster_ppm - - 46 comments @ Tiers Neo

Love thouse green stuff.

Good karma+1 vote