Comment History  (0 - 30 of 492)
GamingFanX
GamingFanX - - 492 comments @ Ultimate Jazz Jackrabbit Doom - EPISODE 4 OUT NOW

Zandronum support when?

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Resident Evil - Mortal Night (Full Pack)

Why are Resident Evil 7 references in this mod? No one likes that entry.

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Project Hellfire 2.2

Awesome! You fixed the invisible weapon pickup sprite error. Thank you so very much. This is a fantastic mod. There's something I wonder about the Skulltag weapons. When I use the console to summon a few of the Skulltag weapons, the original ST guns appear even though in the maps they've been replaced. For example, I can summon the original Railgun. I can't use it, but I can pick it up. Do you know why that happens? That could mean this whole time The BFG10k did have a replacement after all and I only saw it through the console command. The grenade launcher is the only one that doesn't do this and instead summons its replacement through the console, so that's fine. What are the console commands for the other weapons?

Good karma+2 votes
GamingFanX
GamingFanX - - 492 comments @ Duke Nukem Forever Restoration Project Standalone (First-Slice Demo) -OBSOLETE-

What do you mean it doesn't have 32 bit support? The game was originally made for 32 bit computers!

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Duke Nukem Forever: Restoration Project

With how far AI speech programs have come, why not just use an AI to do Duke's voice? As a result of using it, you can bring back Duke's one liners from the unfinished build with no inconsistencies. You can even use one to do voices for other characters like the General and wild west old man.

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Project Hellfire 2.1

When will the Grenade launcher pickup sprite be fixed? Will there be a weapon replacement for the BFG10K?

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Project Hellfire

You fixed the minigun pickup, but now the grenade launcher pickup sprite is invisible.

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Duke Nukem Forever: Restoration Project

That's a let down.

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Duke Nukem Forever: Restoration Project

Oh nice. Why didn't you contact Jon St. John to voice Duke or get LGR to do it?

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Duke Nukem Forever: Restoration Project

The build already had music. Why not use it?

Good karma+2 votes
GamingFanX
GamingFanX - - 492 comments @ Project Hellfire

The minigun pickup sprite disappears when using the Skulltag content.

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Duke Nukem Forever: Restoration Project

The music will be from the build itself? Also, how are you going to get Duke's voice? Will it be from Jon?

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Duke Nukem Forever 2001

The music from the leaked build is used?

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Sandbot

Hope to see the ability to change the bots' player models in the next update.

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Unreal Tournament: 2341

Please add the option to enable UT 2004's movement, hit indication, and hud. Also, please fix the weapon fov and black screen classic domination glitch.

Good karma+2 votes
GamingFanX
GamingFanX - - 492 comments @ Clone Bandits

It doesn't exist. :(

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ UTClassic Maps for UT2004 - Beta 5

Can you add the scuba gear in?

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Half-Life: Dark Matter

(buried)

I hate that this isn't being made for Opposing Force. Considering that the weapons, assets, mechanics, features, and enemies are from OP, it would have been perfect to make the mod for that. It would have also made more sense.

Good karma-13 votes
GamingFanX
GamingFanX - - 492 comments @ Alien Swarm

I know the mod folder has to go into the UT 2004 directory, but what are the music and system folders for?

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Frag.Ops

Is that CD Key glitch removed?

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ UTClassic Maps for UT2004 - Beta 4

Is this still worked on?

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ BEST OF Unreal 1.1 with Instagib

Best of indeed. Although, could you do something about the grenade launcher alt for the assault rifle? Maybe have the grenade be weaker, but to compensate it would explode on impact.

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Fragging Free

Aw. Well, you still made a very excellent mod.

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Sikkmod

Is there a standalone version of the gameplay features?

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Fragging Free

Could you put an ultra low graphics settings option in this?

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ The Lost Mission

Will the mounted flashlight be an option?

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Doom 3: Redux

Does the mod fix the awful shotgun?

Good karma+1 vote
GamingFanX
GamingFanX - - 492 comments @ Fragging Free

I don't care what the Doom 3 fans say. This is what the game should have been from the beginning. I can't wait to try this mod out.

Good karma+2 votes
GamingFanX
GamingFanX - - 492 comments @ Doom 64: Retribution

Does this work on Zandronum?

Good karma0 votes
GamingFanX
GamingFanX - - 492 comments @ Strife Overhaul

Will it work on Zandronum?

Good karma+1 vote