RSS Reviews  (0 - 10 of 11)
10

SIGNAL LOST

Early access mod review

Innovative with Beta HL assets. Every inch is oozing with atmosphere. Feels and plays like OG Half Life. Puts an impressive new spin on the Uplink demo.

10/10 for perfect Kleiner voice

10

Simulacrum

Mod review may contain spoilers

To start, this mod has character. Character that is a result of clear dedication and respect to the source material. The areas, music, gameplay mechanics, and concepts are all incredibly polished and beautifully done.

The issue I always have with custom stories is that most of them usually don't make the effort to be different. It's generally always a remix of the original game. But this, this is something of its own.

Where Dark Descent dealt with torture chambers, lumbering shadows, and a story told through notes and memories within a Prussian castle...

This deals with the occult, witchcraft, and an interpretive story told subtlety through visuals and notes under an Arabic ruin battered by time.

What I mean to say is that it has an identity and feel of its own. Every inch is soaked in atmosphere, down to the very last damn detail. You guys managed to capture old school Amnesia magic with this one. The puzzles, the setting, and the horror approach were all original. There was a mystic vibe all the way through.

The "Spout", I think it was called, really does feel like an old sanctuary that has been abandoned and left to rot under the sand. It felt like I was the first to step foot there in hundreds of years. The very subtle audio ques and use of ambient noise added to this, as well as the lighting, and choice of textures. Even the character we play as has a personality of intrigue, bravery, and prior knowledge of the occult. The lack of music for some of the monster encounters was brilliantly done, as that was the thing that made the monsters dry for me.

The ending was interesting, as both decisions led to the same outcome. However those outcomes are interpretive depending on which rune you used. The whole experience made me scared, and I am proud to say this is one of the best mods for Amnesia TDD.

I also found Ephemeral Rift's name in the credits to be very interesting. How much of an involvement did he, as an ASMR creator, have?

7

Focalpoint

Mod review

It's a very well mapped/scripted piece of work. The voice acting is either really good, or really bad. No real in between.

There's not a lot of enemies in the mod, with combat not being the main focus of it to begin with. It's more of an exploration/logic puzzle game. Lots of backtracking, key hunting, going up and down long elevators. It's all mapped beautifully, but is pretty dry in my opinion.

It's good, but feels kind of like if you took that one level you don't really look forward to because it's kind of tedious (mine is Water Hazard from HL2), and made an entire game centered around that type of level.

8

SOMA ReShade

Mod review
10

Key to Freedom

Mod review

Everything was fresh and unique. From the music accompanying the voice actor reading notes, the beautiful mapping, the great sound design, awesome subtlety and narrative of the spirits, clever puzzles, and still maintained that classic amnesia feel. This is one of the best ones I've ever played by far. Before my favorite was The Great Work, but this parallels it perfectly.

Really, thank you for this. You made my Monday evening.

The only thing that detracted from the experience for me is the lack of autosaves. I do not know if it was just me, but I lost my save data 2/3 of the way through and had to replay up to that point.

Other than that, the game (I'm classifying it as a game) is great and you should feel great. I'd be surprised if Frictional didn't consider hiring you.

10

The Silver Key [Collapsing Cosmos]

Mod review
10

Sweet Half-Life

Mod review

Amazing and original. One of my old favorites back in 2008.

10

Amnesia: Rain

Mod review may contain spoilers

Oh my god, I just beat the story with all relics and... Just wow. You should be commended for making something that unique and gripping with DEFAULT AMNESIA OBJECTS. The only two problems I had with it was there was not enough Laudanum. And that for okay-ish computers, the large "hub" room that you start chapter 2 in lags at about 10 FPS anywhere in the map. I don't know if you can, but if you can tone down the mapping for that particular map, like, split the big hallway towards the mechanical door with a loading screen, that would be great.

10

Cry of Fear

Game review

AMAZING MOD!

7

Dear Esther

Mod review