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Comment History  (0 - 30 of 142)
fva
fva - - 142 comments @ CstDoom3-BFG v1.1 released

I think you forgot to copy the _converter folder to the BFG Edition folder. The location of the _converter folder is important as the converter utility uses relative paths to find the input videos (and to know where to output the results). The "Found" text you mentioned refers only to the RAD Video Tools (and not to the input videos). Check the instructions in the manual again to make sure you didn't skip any step.

If you want to try the converter again, first move the "sound" and "video" folders from the cst_d3 folder to another location. This is needed because you have already converted the videos manually (if the converter detects that all videos have already been converted, it will immediately report that the conversion is complete).

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG v1.1 released

Unfortunately, this mod doesn't work on Windows 7. You really need Windows 8 or newer (8.1, 10) to run it.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG v1.1 released

No, you aren't doing anything wrong. Savegames from v1.0 aren't compatible with v1.1.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG v1.1

Unfortunately, that hell area in RoE has really been removed from the map, so I couldn't restore it. The missing things that I could restore (flashlight, envirosuit, deltax phasing) were still available in the BFG Edition, but kind of disabled.

Good karma+2 votes
fva
fva - - 142 comments @ CstDoom3-BFG v1.1

You need to assign a key to it. From the main menu, go to Settings > Controls > Key Bindings – Doom 3, scroll to the Weapons section, and assign a key to Handheld Flashlight. You can then use the assigned key to equip the handheld flashlight in-game. (Note: In multiplayer, you'll also need permission from the server).

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

You need to assign a key to it. From the main menu, go to Settings > Controls > Key Bindings - Doom 3, scroll to the Weapons section, and assign a key to Handheld Flashlight. You can then use the assigned key to equip the handheld flashlight in-game. (Note: In multiplayer, you'll also need permission from the server).

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

Hi, I'll check the shadow issues when I have the chance. As for the ungibbable mod, I don't intend to incorporate other mods into CstDoom3-BFG, but I don't discard adding a "no-gib" option one day. This isn't exactly a simple feature, though, as there are potential side effects that need to be addressed (like movers being blocked, monsters not being spawned in the cyberdemon fight, and the arch-vile not being able to resurrect monsters).

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

You're welcome. And thank you for playing :)

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

No, support for EAX hasn't been added.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

As of this time, the mod requires Windows 8 or newer (8.1, 10). It doesn't work on Windows 7.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

Did you enable these weapons using the menus? And remember that you must enable these weapons "before" starting a new campaign (the options related to the additional weapons take effect only when a new campaign is started).

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3 v2.0

Did you follow the installation instructions in the manual?

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3

That's both an engine and a game limitation: The engine is 60 Hz only and the game code relies on this fact. Unlocking the framerate would require some quite tricky changes, and a rework of the engine code to add multithreading (as in the BFG edition) might also be needed to make room for higher framerates.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3

Unfortunately, you can't install it on Android. The included binaries are for Windows only (v2.0 works with Windows 7 SP1 or newer).

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3

Hi, there's nothing on the radar for now.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

This is a tricky issue. I took note of it, but I'm not sure if I'll fix it.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

That hell area in RoE has been removed from the map in the BFG Edition, so I couldn't restore it.

The hazmat zombies will drop the tank if the envirosuit option is enabled. It works just like in the original RoE. This feature, however, has a bug in v1.0 (the engine crashes in veteran and nightmare difficulties). This will be fixed in the next version.

Replacing weapons directly in the map files should work.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG v1.0 (Old)

This may be related to an issue that some people with Intel GPUs are experiencing. Send me a pm with the error log.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG v1.0 (Old)

Unfortunately, redistributing the rad tools isn't allowed, so I can't include it with the mod. But no worries as the next version of the mod will have an updated converter.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

Thanks for the feedback. I'll have a better look into this to see if a proper fix can be implemented.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

It seems that your video driver isn't being able to compile one of the shaders. The mod doesn't change any shaders, so this is likely an issue with the driver. You may try to update your video driver to see if it solves the problem.

Also, if the original BFG Edition works for you, your video driver might be doing something different when the original game is running. Here is something you can try:

- Rename the original "Doom3BFG.exe" to something else.
- Rename the installed "cstdoom3-bfg.exe" to "Doom3BFG.exe".
- Double-click "Doom3BFG.exe" (i.e., double-click the renamed "cstdoom3-bfg.exe").

Does this work? After doing this test, you can undo the renaming above to get things back to what they were.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

The converter included in v1.0 isn't compatible with the Rad Video Tools from June 3 2020. A new version of the mod will be released to address this issue. Regarding the crash:

- Which version of Windows are you using?

- Is your computer equipped with a GPU switching technology? For example, computers with Nvidia Optimus typically contain both a lower performance Intel GPU and a higher performance Nvidia GPU.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

Hi, glad to hear you liked the changes. I used notepad++ to edit the json files.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

Glad to hear your controller is working. It's nice to have this confirmation as I don't own a controller, so I couldn't test this. The new layer system, the new menus, and the skipping of cinematics should also work with a controller. Support for subtitles isn't planned, but I'll list this idea as a suggestion. And thank you :)

Good karma+2 votes
fva
fva - - 142 comments @ CstDoom3-BFG

Unfortunately, that hell area in RoE has really been removed from the map, so I won't be able to restore it. This also applies to smaller changes in some other maps. Notice that the missing things that I could restore (flashlight, envirosuit, deltax phasing) were still available in the BFG Edition, but kind of disabled.

Good karma+4 votes
fva
fva - - 142 comments @ CstDoom3-BFG

Glad you liked it :) I'll list the toggle idea as a suggestion.

Good karma+2 votes
fva
fva - - 142 comments @ CstDoom3-BFG

Nope. CstDoom3-BFG includes its own modified engine, and the mod depends on it to work correctly.

Good karma+2 votes
fva
fva - - 142 comments @ CstDoom3-BFG

I'd like to, but the missing hell area has really been removed from the map in the BFG Edition, so I won't be able to restore it.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

To obtain a level of darkness similar to the original Doom 3, you can use the "Light Scale" option in the "Settings > System 1" menu. The lighting won't be exactly the same, though, as id Software reworked the lights in the maps.

Note: The "Light Scale" option is the same as the "Brightness" option of the unmodded BFG Edition. I renamed it because it affects the actual in-game lights instead of the screen brightness.

Good karma+1 vote
fva
fva - - 142 comments @ CstDoom3-BFG

Thanks!

Good karma+1 vote