This member has provided no bio about themself...

Comment History  (0 - 30 of 140)
fresco
fresco - - 140 comments @ Female Assassin

Wow, this almost looks too good.

Good karma+1 vote
fresco
fresco - - 140 comments @ Half-Life Escape 2.0 - Release

Congrats to the new release and having it on Steam. Just started playing it today :)

Good karma0 votes
fresco
fresco - - 140 comments @ Half-Life: Escape 2.0

Yeah, will need to block some time on the weekend to play this :-)

Good karma+2 votes
fresco
fresco - - 140 comments @ Extended Office Complex Trailer!

Woah, a lot more changes to the Level than I anticipated. Great work!

Good karma+2 votes
fresco
fresco - - 140 comments @ Thoughts - update 8 (Introduction to Robotics)

Really nice designs of the robots and the portal gun =)

Good karma+1 vote
fresco
fresco - - 140 comments @ Entering the New Year

A wonderful update and kudos for being among the most anticipated mods here :)

Really looking forward to this.

Good karma+2 votes
fresco
fresco - - 140 comments @ Docks

This is really amazing. Where can I press the like button? =)

Good karma+2 votes
fresco
fresco - - 140 comments @ Half-Life Escape 2.0

Yeah 👍

Good karma+3 votes
fresco
fresco - - 140 comments @ Demo released!

Finally got the time to play the demo - wow, this is really promising. You've managed to capture the art style and atmosphere perfectly. Also for a GoldSrc mod , this looks exceptional. Great work!

Good karma+1 vote
fresco
fresco - - 140 comments @ Half-Life: The World Machine

Just started playing this (only a few minutes) and already love it. It has one of the best intros I have ever seen in a GoldSrc mod. Looking forward to finish it.

Good karma+1 vote
fresco
fresco - - 140 comments @ Train Ride

Great art style. Nice to see something different than the usual GoldSrc asthetics.

Good karma+4 votes
fresco
fresco - - 140 comments @ i8

Looks great, keep it up. Almost too good for GoldSrc! 👍

Good karma+1 vote
fresco
fresco - - 140 comments @ Half-Life: Induction 1.4 released

I always like it when mod projects go open source - thanks a lot.

Good karma+2 votes
fresco
fresco - - 140 comments @ Hard Duty: Atmospheric Demo - An inside view to resolving issues

Yup, trigger_changelevel can be nasty. Great article!

Good karma+1 vote
fresco
fresco - - 140 comments @ Still working...

Woah! Very cool 😎

Good karma+6 votes
fresco
fresco - - 140 comments @ From Mod to Game

Looks great. Your mod already felt like an indie-horror game to mr, so I think this is the way to go :-)

Good karma+2 votes
fresco
fresco - - 140 comments @ Half-Life: Enriched - Alpha version 0.86

Those Xen skyboxes look amazing. Can't believe it's still good old GoldSrc =)

Good karma+1 vote
fresco
fresco - - 140 comments @ Half-Life: Urbicide

Just started playing it - really great so far and looking forward to finish it =)

Good karma+2 votes
fresco
fresco - - 140 comments @ New NPC - Toxic Barnacle (Early Wip)

Cool idea!

Good karma+3 votes
fresco
fresco - - 140 comments @ Half-Life: Enriched - Alpha version 0.85

I really like how you approach the whole project and stick to the original art style. And the 3D skyboxex look amazing :) Great work!

Good karma+6 votes
fresco
fresco - - 140 comments @ Half-Life: Insecure #10

Looks like a place from Opposing force or very similar?

Good karma+2 votes
fresco
fresco - - 140 comments @ Parallax interior mapping

Really impressive. 👍

Good karma+3 votes
fresco
fresco - - 140 comments @ Updates, animated cutscenes, map revamps and a musical score

Nice skybox with the full moon :)
The green truck could use some more detailed brush work though.

Good karma+2 votes
fresco
fresco - - 140 comments @ Meet The Big Boned and The Curious

Sounds interesting. Following!

Good karma+3 votes
fresco
fresco - - 140 comments @ Cold Ice Remastered and FlatLine Arena future!

No limited pre-order bonuses? I'm out!

😉

Good karma+3 votes
fresco
fresco - - 140 comments @ Specular

Very fancy!

Good karma+3 votes
fresco
fresco - - 140 comments @ Half-Life: Insecure - Development Update #1

Neat, I really like the keycard implementation.

Good karma+2 votes
fresco
fresco - - 140 comments @ Half-Life: Enriched - Hazard Course

True, I forgot about the fact you used the Source maps as a base. Still a very creative idea to approach your Enriched mod :)

Good karma+1 vote
fresco
fresco - - 140 comments @ Half-Life: Enriched - Hazard Course

Great to see you are doing the Hazard Course as well. I still like the tutorial even if it is rather simple.

Co-Op sounds like a very interesting idea as well.

One question though: Do you plan to enrich Opposing Force or Blue Shift as well?

Good karma+1 vote