Hello there weary traveler, welcome to my ModDB profile, my main profile for modding games. I like playing and modding video games but since I've finished college, I don't have much of free time to do what I want so games and modding are suffering because of that. But still from time to time you can find me on the battlefields.

Comment History  (0 - 30 of 1,552)
FoxFort
FoxFort - - 1,552 comments @ Quality of Life Deploy/Unload/Targeting

N O I C E !

Good karma+3 votes
FoxFort
FoxFort - - 1,552 comments @ Nod MCV

Good idea, could you make NOD vehicles a tad more darker, instead of snow white.

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ Tiberian Revenge: Kane's Root Canal Mod Base

Some little things are missing, but overall a very great port. Well Done !

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ C&C 3 Original Campaign Balance Patch

Yes, this is only if you use OneDrive, if you don't use OneDrive then it's the old path.

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ Hidden and Dangerous Extended

Hey. I've noticed with sniper rifle that two rounds in the chest does not kill enemy. While in Vanilla it does. It made sniper less useful.

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ Ambient Test

Dude ... wow ...

Good karma+2 votes
FoxFort
FoxFort - - 1,552 comments @ Why do you mod games?

I'm enjoying modding and when I share that work with rest of the world and seeing others like it. It's a bonus.

Good karma+7 votes
FoxFort
FoxFort - - 1,552 comments @ Hidden and Dangerous Extended

I've tried the mod and after playing it for first 4 missions. Gotta say, it works against HD more than improving it.

Enemies are now bullet sponges. View range has been drastically increased, now Friendly AI engages the enemy as soon as they see it. Across the map. Waste their ammo and starts randomly charging the enemy. Frequently trying to shoot at pixels of enemy and Friendly fires all the time. If you load save a 3 times, the game crashes on 4th time. Friendly AI prefers using Pistol than their SMG ???

Nights are too dark, barely playable during the day IRL.

Overall a promising mod, but needs serious play test. At this time, not recommended.

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ Version 1.00.40 (12 May 2023)

Great work !

Good karma+3 votes
FoxFort
FoxFort - - 1,552 comments @ GEAR UP Modification | v01a [SEF 7.0 Compatibility Patch]

Great work, HD models are really well made !

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ GEAR UP Modification

Don't run EXE, run BAT

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ The journey towards 7.0 (Part2)

(buried)

Have they finally removed Mr.47 face and that anime girl like unit?

Good karma-6 votes
FoxFort
FoxFort - - 1,552 comments @ Romae ad Bellum

It would seem that today's update broke the mod?

Good karma+2 votes
FoxFort
FoxFort - - 1,552 comments @ Version 1.00.39 (26 February 2023)

Nice work !

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ LATEST DEV BUILD

Such a great mod, I remember playing it long time ago and using it as inspiration for my own modding. How time flies :) Thanks 7game for all of your work

Good karma+3 votes
FoxFort
FoxFort - - 1,552 comments @ PlayFreeGO

This is a great mod, I was wondering if someone saved all files from that game. They did brought some improvements, nice to see they are saved and accessible by your mod. Nice work !

Good karma+3 votes
FoxFort
FoxFort - - 1,552 comments @ The End of Days

Aloha !

Any ETA on 0.98 release date?

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ Radiophobia 3

I managed to finish full story and overall, visually speaking, mod has a far better visual feel to it than vanilla SoC. A ton of improvements seen in Anomaly can be seen here, with some features removed. Thank god, that horrible repair system from Anomaly is not here.

This mod however, was not playthrough tested by creators. No, no.

Every X lab I visited, i was greeted by 4, fockin' Burers at the same time. Even CNPP upon first entry I was greeted by 4 Burers. So after all that bullets slug fest outside, escaping aimbot helicopters, i get 4 burers to deal right after i loaded into CNPP. What the heck ?

On top of that the Anomaly feature were you loot MAX 6 bullets of dead enemy is here. Brain Scorcher, Pripyat, CNPP outskirts, CNPP corridors, were a nightmare and I straight up spawn myself ammo at Pripyat stadium and CNPP corridors. Once you get Gauss, it helps a lot with rest of CNPP experience.

Biggest issue i have with this mod is way too much bullet sponge monsters. Every X lab visit has four, eat all of your ammo, burers at the same time. FFS.

On top of that pseudogiant and chimera were on the bridge in front of me, outside of CNPP, but wait there is more. As soon I spawned on CNPP bridge, 4 pseudodog spawned as well at the same time behind me. So had to use g_god 1 just to survive these 6 bullet sponge monsters, not to mention chimera is one hit die. FFS !!!

Going to brain scorcher was really good experience, fighting radiation and monolith was really fun and made me really enjoy R3. Then I got into X-19, wasted ton of ammo on 4 Burers and 4 bloodsuckers. Turned off machine and guess what, monolith strike force was sent to get me and each dude was carrying max 6 bullets. I exited X-19 with with 5 bullets left in pistol. And i was carrying several type of weapons to have larger pool of ammo.

Pripyat was a bit better because of Stalkers i met with. At Pripyat stadium i had to spawn ammo, then again in CNPP corridors.

Overall, R3 is a good mod and many good features seen in Anomaly are here. But it offers a terrible, terrible story experience.

Oh and that design, you go to sleep, not being hungry or thirsty. You wake up after only 5 hours and you're suffering from serious dehydration and malnutrition. Losing HP fast so you have to eat and drink water asap. FFS, it's been 5 hours of sleep, how the heck character is severely dehydrated and malnourished. Idiotic design.

Overall a good mod but you gotta play test your design first my dude. Less bullet sponge monsters in X-labs, give more health to NPC that give you side quests. They straight up die from 1st burst from enemy fire. Also NPCs need to chill with shooting through the metal and wall. Zombies are aimbot hitting player from medium distance. Monsters should not spawn at same time as players at same spot. Change monster spawn points. Remove repeating chimera spawn near Rostok and CNPP. Also remove pseudogiant at CNPP and burer in CNPP.
Vanilla monster placement was perfect. Why forcing bullet sponge monsters in areas that make no sense in story?

Rant over, a good mod but with terrible balance.

Good karma+5 votes
FoxFort
FoxFort - - 1,552 comments @ Radiophobia 3

Okay. I've reloaded save. BTW, Chimera in Wild Territory keeps crashing my game.

[22.01.23 23:50:22.880] model doesn't have bone [bip01_l_calf] for section [ros_electro_chimera]
[22.01.23 23:50:22.880]

FATAL ERROR

[error]Expression : bone_id < LL_BoneCount()
[error]Function : CKinematics::LL_GetBoneInstance
[error]File : C:\Users\janpl\source\repos\seaz5150\ogsr-radiophobia-3\ogsr_engine\Layers\xrRender\SkeletonCustom.h
[error]Line : 179
[error]Description : visual_name: monsters\chimera\chimera, bone_id: 65535

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ Radiophobia 3

seaz5150
Controller for some reason made me a zombie, now I can't progress story. Is there a way to go back to Stalker/Loner faction? Console command or ltx editing?
Please tell me there is away?

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ Radiophobia 3

I found if i have artifacts that cause radiation in my backpack, not even on belt but in inventory it will cause radiation. So I sold all artifacts that cause radiation and no more constant radiation poisoning.

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ Radiophobia 3

Please give more health to Bes, dude keeps getting wrecked as soon bandits attack. Took me 20 tries and only after me sprinting ahead of attack to complete mission.

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ Red Counter-Strike !

Come on dude, stop this torture. Let us play it :D :D :D

Good karma+2 votes
FoxFort
FoxFort - - 1,552 comments @ Enemies drop more ammo and health

Nice! After several years I started a new replay, i forgot how annoying is to have very little ammo. While AI Aimbots non stop.

Good karma+3 votes
FoxFort
FoxFort - - 1,552 comments @ Titanium Wars Mod for Soulstorm

Nice!!!

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ Version 1.00.37 (9 December 2022)

Oh heck yeah !

Good karma+1 vote
FoxFort
FoxFort - - 1,552 comments @ Battlefield 4 Tanks Pack *** Final August 2020 Update ***

Hi marine.John , nice work and it works great !
Do you perhaps have Abrams and T-90 textures in solid camo? No camouflage variants. Like Type-99 is a solid grey texture.

Good karma+1 vote