looks awesome!
thats actually a lovely story, im sorry about my previous comment
was able to kill the fallen with my chaingun, didnt know it was weapon specific
is the fallen monster at the beginning of the 6th level supposed to be invincible?
when i turn off jump and crouch in the in game options menu it just resets when i restart
my specs are:
i9-9900KF
48 gb of ddr4
rtx2070 super 8gb video ram
running the game and os on a ssd
let me know if you need any testers for any upcoming versions
Loading the level "MCC Landing site" just freezes my computer
I fixed "malloc failure" error for 8gb of VRAM on my end by changing the autoexec.cfg
seta r_useCachedDynamicModels "1"
seta image_usePrecompressedTextures "1"
seta image_useCompression "1"
seta com_allowConsole "1"
also had to delete the "gfx" folder in the q4base folder to get the new v3.1 particle update to work
Script error, "PSXDOOM64.pk3:zscript/ui/d64/hud.zsc" line 672:
Unknown identifier 'LoadedLocks'
im just wondering if you could do it without the spiders or make that optional?
Would you consider a level editor and steam workshop in future update?
there web page is down, might consider it dead
certain shotgun guy animation is missing on the HD pack
the cubemaps on de_survivor are messed up!
Moddb.com
it is just action half life 2 steam edition, I think???
the unreal 2.5 engine should be quite adequate considering im still playing killing floor 1 and loving it
got to love the dicks in the fog textures
In order to have these skins in the Berserker mod you can simply extract the models folder (with something like 7zip) and open up "_BersPak0.pk2" file in the "BaseQ2" folder then copy and replace the model textures!
fleet84
chris joined
I am a humanist, which mean, in part, that I have tried to behave decently without any expectation of rewards or punishments after I'm dead.