I reinstalled Xonotic and it works fine, so do you still want me to post on the forums to see what the bug was?
I reinstalled Xonotic and it works fine, so do you still want me to post on the forums to see what the bug was?
It crashes every time I try to launch on 32-bit, but there is no error message afterwards.
Glad to see physics based animations from someone finally. Keep up the good work!
Looks amazing, but how much will this increase system requirements?
Maybe even old scavenged military gear from before the Seven Hour war.
The download for the engine is on the website. It is open source, so you do not need to own Quake III.
The models look a bit off, or strange. It might just be me though.
Good thing it's on Live, my computer would die if I tried to play Prelude on it. Looking good, can't wait!
BlackCatGames were bought by Valve and work for them now though.
I like IndieDB, but I'll still use ModDB. They're both good.
Finally, a WW2 mod that will include Tunisia, other parts of the Mediterranean, and possibly Myanmar (Burma, during WW2). I've fought through France and Stalingrad way to much.
I have a problem here. I installed the newest demo, but when I try to launch or do the training I get an error message that crashes to desktop and says "Runtime Error: ERROR 10." Please help.
Try to get Orion on Xfire. They have a pretty large community there, so I'm sure more people would start playing.
FoC was not the sequel, it was the expansion for EaW.
Will it work with the source code 3d Realms released?
Can people exit the ship and explore on foot? That would be awesome.
Is this going to cost money to use (not a freeware license)?
I also need to ask, will vegetation (grass, trees, shrubs, flowers, etc.) become 3d models closer up?
When will bots be included (and will there ever be offline practice)?
Will grass and other vegetation become 3d models close up? If so, that would be much superior to any other game engine, with that little tweak (in my mind).
I'm not sure if it's just me, but the shots seem to be coming from the center of the player and not the barrel of the gun. This is just my opinion, but I think that the shots are too large from the guns.
And, will you have a first-person mode (please?).
Great looking mod, can't wait till it comes out. I have a question though: will there be bots in it? I know it is a strange request (or just stupid) but it would be interesting to be able to have bots. Either way, 1.2 looks awesome.
So, will the weapons be modern or WWII-type in how they look and act?
Also, is it only 3rd-person?
fier_
a joined
I wish I knew how to 3d model. Good thing I have a 1,400+ page manual for Blender.