cool
thanks for sharing. Will try it
beautiful.
Just the bad "jump and suddenly forward jump" as in some other so called doom 4 packs. Doesn't feel anything like doom 4 / eternal.
nice
Surprisingly good. Like a ketchup gore light mod.
edit:
ok after gibbing monsters it looks like this is just ketchup 4 or 5?
Nice blood and gore man. thanks for sharing. (check video)
thanks man
whats the changelog? Pretty sure I downloaded the last version way before the 09. 03.22 and It already had the pinning feature. (says updated Mar 9th, 2022)
All right. Thanks for the answer. Having an eye on this.
Wouldn't it be better to post the perfromance settings here? So people can put them in autoexec.cfg, or paste them in console?
Or make a .cfg file with commands only, so people can just "exec configname.cfg" in console.
Anyway thanks for sharing.
edit: Nevermind. There is no way of execing configs with console in gzdoom.
Cool man. Also, can you fix the green blooded enemies do bleed much less than red blooded enemies from this weapon?
Just awsome from the vid. Good job.
So I was trapped in the star shaped field in Doom1 E1M8 with 2 barons of hell. I was off with the chaingun and no ammo or points left. What are we supposed to do? Use give ammo? I want to avoid using cheats. What about to give the ability to reset the progress, so we can at least start again with firsts. Something like that. (Or always allowing fists or chainsaw.)
edit: I think disabling points resetting at every mapstart would also do the trick. Either way. Cool mod. I edited it so the railgun is the last weapons though.
Nice idea. Thanks for sharing!
edit:
I tested it. Its really fun. Obviously, as written in the description, it's compatible with monsters only, but will you make a version for brutal doom 21 with guns?
Was waiting for this one. Thanks a lot!
edit:
Didn't realize it's an upload from the developer himself! haha
Do you think about releasing a monster pack as well? Just curious.
Looks cool man. Going to give this a go.
edit:
It's really fun. Good job.
btw, the file has demo in it's name. Are all maps included?
thanks for sharing. probably interesting for fans.
Maybe the shotgun stuff, as most people don't care much about extra stuff for the BFG and other rarely used weapons. Just my guess. Thanks for sharing though. Will give your mods a try soon.
v3.35 @ gzdoom 4.71
Script error, "BDBE_v3.35.pk3:cvarinfo.txt" line 36:
One of 'server', 'user', or 'nosave' must be specified
great. Thanks a lot!
I tried this new version 1.07 after I was already amazed by some old version long ago. Just outstanding. Amazing work. If this wasn't a doom mod it would be the best duke game. Maybe even better than Duke3D because we can use any of the endless custom maps with it and actual duke 3d maps are limited. Just pair this with duke_music_&_textures.pk3 and you have a winner. Needs more attention but 2,5k downloads ain't bad.
Maybe there was a reason he did not want to add running. It seems like the flashlight clips into players view when strafe running for some reason. Just compared it to bd21 gold and it seemed like the running speed is much slower versus platinum.
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