There are two, and maybe more, answers to that question. A minimum of two, I mean three.
I realize after all my meandering exploration into Game Design, that its great to explore, learn and develop. However this has brought me to a crux, one that wants to avoid crud. To make a product I would be happy with, I need to get together with like minded people. So my considerations are
A) To see if others will bring me into their production team.
B) Promote my own designs.
I'm not great at meme, too individual. Booking My Face Place and WYSInotWYG tweet diatribes are not my thing. Promoting friends and creative types I could go along with.
So... To B or not to A. That is my congestion.
I am going to give other designers a chance first, without a team nobody goes anywhere anyway and I'm long overdue some public service given everything that the Net has given me for free. So my gateway is open, if you want to whack antlers and see if I fit with your ilk. S'pose I should do something creative while I'm waiting.
BTW good luck to you all. He who dies with the most Devs wins.