Don't worry, it won't.
I like the KW textures better than yours, you should aim for that kind of beige and maybe a little less dirtier. The GDI logos don't fit in nicely, either.
This part in the story only has sounds because the lights were turned off. *ambush*
It means a story with characters that will have some reference to the movies ( battle of Hoth, battle of Endor...) but will be mostly expanded universe. Most of the missions were invented by us, so it will be a new experience. The story will be supported with Live-Action cutscenes that already have a script, but will take some time to film them, as I am waiting for some props to arrive and we don't have a confirmed location.
Dark Troopers are also planned, but not as playable content and will be included only in the campaign.
We do, but not in-game.
I need to keep the moddb page running, don't I?
We are still in the thinking progress of the mod's mechanics, and that question has been discussed by us.
btw why sorry? There was no bad English in your question.
Yeah, Tiberium Wars had much better graphics.
You can play as the empire in skirmish, capture the flag etc but not in the campaign.
That was an awesome ending!
No, I still think it needs a cocpit.
I will make it a .zip file, and there will be instructions.
So apply in the forum.
The installer will do everything.
I will release the beta soon, in a few days. I just need testers. And I need a mapper.
There will be vehicles, stealth tank will just have a transparent texture, the vehicles will be with the map itself.
The problem is that Iv'e got only Tiberium Wars, so I can relate the missions (maps) only to Tiberium Wars. I haven't got a mapper either, so I can't make the missions for now.
.zip - I don't know how to make .exe
erel96
Hrmmmm... yeah, I remember now, I joined
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