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Comment History
eoraptor
eoraptor - - 16 comments @ StarDrive: Extended

I cant play this game, the mod and everything runs fine but I cant design ships. No matter what I do, the Bridgde/CIC never counts and i cant finish the design.

Good karma+1 vote
eoraptor
eoraptor - - 16 comments @ SMAC Platform [TEXTURED]

i read on another mod that moving parts dont work well in the sins engine wether thats true or not im not sure of

Good karma+3 votes
eoraptor
eoraptor - - 16 comments @ SMAC Platform [TEXTURED]

a SMAC can cut through most Ships before they are even in range so wouldnt that be kind of op for a turret?

Good karma+3 votes
eoraptor
eoraptor - - 16 comments @ SGI Diplomacy Ingame HD

thats pretty bad just saying lol
old dual core
4gb ok but not good
the 4870 has 500mb

Good karma+2 votes
eoraptor
eoraptor - - 16 comments @ Sins of the Prophets

I think it would be a great idea to add it as a Titan for the UNSC if the Mod will be ported to Rebellion

Good karma+1 vote
eoraptor
eoraptor - - 16 comments @ Halo: First Offensive

for me all covenant ships are stuck and not moving

Good karma+2 votes
eoraptor
eoraptor - - 16 comments @ CNC Fallout Public Beta v0.1

found a bug you cant change the graphic settings it will cause the game to crash

Good karma+1 vote
eoraptor
eoraptor - - 16 comments @ H:FO's release

All the big Covenantships are stationary they cant move and are stuck in place for bots and player pls do something about that

Good karma+2 votes
eoraptor
eoraptor - - 16 comments @ Elysian Fields Mod

you should bring it out piece for piece cause the last halo mod for tiberium wars i think it was called halogen was shut down by bungie and microsoft!! (i think it was just better than halo wars)

Good karma+1 vote
eoraptor
eoraptor - - 16 comments @ Sins of the Prophets

humans slipspace isnt even 1/3 of lightspeed slipspacespeed (frigate-forwar unto dawn)2,1 lightyears a day so slipspace is muuuuuuch slower then light speed source de.halo.wikia.com

Good karma0 votes
eoraptor
eoraptor - - 16 comments @ Sins of the Prophets

@fleetcommander The UNSC Super carriers are heavy warships. It was built to be extremely few of them because they were too expensive probably. They were designed to keep up the fight even with the largest warships of the Alliance, which they managed even in part. But it is supposed that the super carrier UNSC Trafalgar is the only one ever built super carrier.
Known ships edit
UNSC Trafalgar - destroyed during the Battle of Reach


Manufacturer
UNSC
Model
Carrier
Technical specifications
Hyperdrive
Yes
Envelope
Titanium-A 10m
Arming
50mm close range weapons
Cargo capacity
Long Words
D77H-TCI Pelicans
Use
Role
Transport Ship
Era
Alliance - Human Warrior

Good karma+1 vote
eoraptor
eoraptor - - 16 comments @ Sins of the Prophets

can you please make an alpha version just bring it out that we can play im waiting so long now

Good karma+2 votes
eoraptor
eoraptor - - 16 comments @ progress/teaser

and if they already have macs and i didnt see them sorry but at the moment my internet is laggy as hell

Good karma+1 vote
eoraptor
eoraptor - - 16 comments @ progress/teaser

the ships need mac guns and the gauss-def(dont know it in english) must be an supermac

Good karma+1 vote
eoraptor
eoraptor - - 16 comments @ Sins of the Prophets

will it be compatible with windows 7 64bit

Good karma+1 vote
eoraptor
eoraptor - - 16 comments @ Sins of the Prophets

want it want it want it want it muhahahah i wannt it crying face ;(

Good karma+1 vote