Let me guess.. we may get to play it again by2020
Let me guess.. we may get to play it again by2020
Overall its good..
But ive been thinking, wouldnt it be possible to design an own castle? the default ones and the circular or square castles are kinda bland..
How about the siege feature? Is it already implemented and functioning well?
Unless it's not too obvious enough for you. I am one of those who cares about CaH as well as among the others.
Just to spice my games a little but they were too fragile which is why I came up suggesting and voicing out my opinion and gladly people responded so it's a pretty interesting topic don't you think. Apart from it being irrelevant it has caused some attention.
Ok. so, hopefully this have reached to the Devs or anybody else responsible for the progression of this wonderful mod. CaH should be fixed, because I, among the others enjoyed CaH except they were - again - too fragile.
I think you guys should return the modification of armor because no matter how large the CaH's healthpoint is, it has the equivalent armor of scout heroes (bilbo, merry, pippin, etc.) they don't usually last long in battles unlike other official heroes. They die so quick - also their damage points are too weak. you guys should fix CaH please.
I think you guys should return the modification of armor because no matter how large the CaH's healthpoint is, it has the equivalent armor of scout heroes (bilbo, merry, pippin, etc.) they don't usually last long in battles unlike other official heroes. They die so quick - also their damage points are too weak. you guys should fix CaH please.
and building walls.. haha,, it was cool i guess
Summoning the minions of the white hand, each of the three can be summoned at once or by summoning one gives cooldown to the others like Radagast's summon? And are they permanent?
I think they should do justice that Smaug (because most fliers weakness are arrows and dies in a couple of hits, which is so disappointing) should be almost impenetrable from regular and about less damage with upgraded arrows or bolts from elves and dwarves, fire arrows from men doesn't seem right since Smaug is a fire drake and literally has fire within him. But receiving more damage from black arrows, but the question comes in hand: where and how can we implement out of all the good factions to carry black arrows? In a lore-friendly concept? Maybe not at all and it will now require ranged heroes like faramir, bard, etc. to take out Smaug.
Is there any place to post Bug reports, and a Suggestion?
You can include the sub-mod for executing prisoners and lords, otherwise, put it in a sub-mod-titled folder for people who wants to use it. For me, I'd rather download it separately.
Will you add more factions?
for example: Arnor,Men of the east..etc
Is it a patch or you have to download a whole another edain mod intaller 804.55 mb and is all in english?
I tried to open it and this is what it said
"An upgrade mask references Upgrade_Alsamahheroupgrade10, which is not an Upgrade
Error parsing field 'TriggeredBy' in block 'object' in file
'data\ini\objet\alsamah waves\alsamaharagorn.ini', line 566
Error parsing field 'Triggered'By' in block 'object' in file
'data\ini\object\alsamah waves\alsamaharagorn.ini, line 566
Error parsing ini block ' TriggeredBy' in file
'data\ini\object\alsamah waves\alsamaharagorn.ini .
7 addresses:
(unkown)(o): gamedat+240382 Debug::PostStaticInit+3390
(unkown)(o): gamedat+2347216 IntRange::IntRange+93886
(unkown)(o): gamedat+2377423 IntRange::IntRange+124093
(unkown)(o): gamedat+6542103 Xfer::~Xfer+118430
(unkown)(o) kernel32.dll+322924 BaseThreadInitThunk+18
(unkown)(o) ntdll.dll+407419 RtInitializeExceptionchain+239
(unkown)(o) ntdll.dll+407374 RtInitializeExceptionchain+194
Because of the severity of this error game will not exit. "
please help
emolewson
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