I am Matthijs de Rijk! An Historical Reconstruction Artist from the Netherlands. I've always been driven by the urge to create and to bring to life. Build worlds of other times, lives that no one has ever experienced. It sparked my believe that creation, besides love, is one of the highest callings of humanity. This virtue, together with my passion for history, sparked my career in history reconstruction. I started rebuilding places that had long gone, reanimated people that had long turned back to dust. I wanted people to experience what had been. Not only to show, but also to teach something about themselves. This became my mission! I started in 2007 with blender, so with over 10 years of experience, I think I call my self fairly advanced with the program. Other programs like Substance Painter, Photoshop and Krita became part of my workflow through the years. And currently working a lot with Unreal Engine for to create amazing VR experiences. Check out my homepage for more!
Its a great game and a fantastic concept. Have been playing it for hours now, and i'm sure many more will come
This game is worked out nicely.
The wide variety of features and ways to solve puzzles results in a diverse gameplay.
keep on the good work guys!
Fantastic Engine, provides great flexibility and has a lot of features. Its fairly easy to start with a nice looking game project.
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