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eezstreet
eezstreet @ SWAT: Elite Force

I'll need more information than that. There's more to that error message that's missing.

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eezstreet
eezstreet @ SWAT: Elite Force

We had some technical issues getting it into the game unfortunately. It's something I'd like to revisit but it was dragging down development time.

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eezstreet
eezstreet @ SWAT: Elite Force

The master server is currently down for maintenance, although this will be fixed soon (if it hasn't already). For the moment you can go to Swat4stats.com and join via direct IP.

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eezstreet
eezstreet @ SWAT: Elite Force

It's been stalled because of other things taking up my time. I hope to fill everyone on the details of that in a few weeks.

Reply Good karma+2 votes
eezstreet
eezstreet @ SWAT: Elite Force

Try reinstalling the mod.

Reply Good karma+1 vote
eezstreet
eezstreet @ SWAT: Elite Force

You do not need a net connection to play the mod. If there is high CPU usage, try having Windows Defender or whatever virus scanning software you're using scan it beforehand, instead of scanning while running it. There have been false positives on certain virus software. The other thing might be that your computer is too old to run it, but it'd have to be a very old machine!

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eezstreet
eezstreet @ SWAT: Elite Force

Try running as administrator.

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eezstreet
eezstreet @ SWAT: Elite Force

Nope. The server is still up.

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eezstreet
eezstreet @ SWAT: Elite Force

The mission only ends automatically once you have collected all of the evidence and TOC reports. In singleplayer, you need to go to Debrief. In multiplayer, you need to either vote to end the current map or end it yourself in the escape menu if you are an admin to the server.

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eezstreet
eezstreet @ SWAT: Elite Force

It states in the error message how to fix it: "Please delete your Swat4X.ini file if this error prevents you from starting the game." It can be found in SEF/System.

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eezstreet
eezstreet @ SWAT: Elite Force

The default ones cannot be deleted unfortunately.

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eezstreet
eezstreet @ SWAT: Elite Force

Thank you for the information.

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eezstreet
eezstreet @ SWAT: Elite Force

Hi, I sent you a PM.

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eezstreet
eezstreet @ SWAT: Elite Force

It could be supported as a separate thing, perhaps. I just want to avoid any kind of issues if I can.

Reply Good karma+1 vote
eezstreet
eezstreet @ SWAT: Elite Force

Did you install v7 without installing v6?

Reply Good karma+2 votes
eezstreet
eezstreet @ SWAT: Elite Force

Reinstall the game and the mod.

Reply Good karma+2 votes
eezstreet
eezstreet @ SWAT: Elite Force

In v7 you will be able to create Quick Mission Maker campaigns which let you use custom maps, set unlocks, and more. That's probably what you're looking for. I don't want to include a custom map pack with the mod when I don't have permission to include the maps. I've considered remaking the RMX ones though, because the current ones do not support AI.

Reply Good karma+3 votes
eezstreet
eezstreet @ SWAT: Elite Force

It's done like this on purpose, to make you think carefully about the type of gear that you bring on a mission.

Reply Good karma+1 vote
eezstreet
eezstreet @ SWAT: Elite Force

Yes. This will be the case in v7.

Reply Good karma+1 vote
eezstreet
eezstreet @ SWAT: Elite Force

If you consult the map pack's readme, and install those as if you were using a vanilla game, they should work. SEF can read custom maps from the base game as well.

Reply Good karma+1 vote
eezstreet
eezstreet @ SWAT: Elite Force

Not likely.

Reply Good karma+2 votes
eezstreet
eezstreet @ SWAT: Elite Force

Hi, try downloading the DynamicLoadout.ini from Github and replacing the one in SEF/System with it: Github.com

Reply Good karma+2 votes
eezstreet
eezstreet @ SWAT: Elite Force

SEF alters the original mission order from the vanilla game and inserts the TSS missions in such a way that the missions progress from least difficult to most difficult, and the two campaigns are combined together. I don't intend to add an option for separate TSS/vanilla career paths, however this is something that is completely doable in v7's new and improved QMM editor. I intend to make it completely seamless if you are using the option, "Use Campaign Options". You can also do things like disabling the added equipment from TSS and SEF for the vanilla campaign, if you'd like.

Reply Good karma+2 votes
eezstreet
eezstreet @ SWAT: Elite Force

Moddb.com

Install v6 first and then install v6.4 on top of that.

Reply Good karma+1 vote
eezstreet
eezstreet @ SWAT: Elite Force v6x -> v6.4 Upgrade

Try copying the contents of the SEF folder in v6.4, into the SEF folder of v6.

Reply Good karma+2 votes
eezstreet
eezstreet @ SWAT: Elite Force

All map packs are compatible with SEF. Just don't install the Mega Map Pack Campaign Mod, which adds the custom missions to the career. SEF adds an All Missions career path which allows you to play custom missions in singleplayer without any extra modification.

Reply Good karma+1 vote
eezstreet
eezstreet @ SWAT: Elite Force

Hi,

The BFHL mod uses content from Battlefield: Hardline without permission from EA and it might pose a legal risk if I include it in the mod.

Reply Good karma+1 vote
eezstreet
eezstreet @ SWAT: Elite Force

I don't understand what you mean, sorry.

Reply Good karma+1 vote
eezstreet
eezstreet @ SWAT: Elite Force

Sorry, I do not understand. Do you mean commands?

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eezstreet
eezstreet @ SWAT: Elite Force

Yes. Or use a service like Hamachi.

Reply Good karma+1 vote
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