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Thanks for porting Lost to the Zone to Anomaly. If you need feedback or are just bored you can check this out.
Btw, did you change actor files, I seem to be going faster. Also Anomalies seem a lot more dynamic and spawns are more deadly. I've killed a Controller in the Dead City on day 1 where there are usually zombies only.
You should add spawn locations if possible because well, you don't want to spawn as Monolith in the rookie village...
Hot damn Tronex, you just keep making better and better stuff. Do you want to disclose if this is going to be default in Anomaly soon as is the case with your Dynamic relations addon?
Dude. something is wrong with the displayed rads.
They still remove around 30 rads max, so that is not broken, only the display.
Strange... But have you checked the roof of that specific building? You can climb up the ladder on the backside of the building, towards the gate to Limansk.
Thanks for this. Great addon and tweaks
They work, I had Loners declare war on Mercs since I was killing them left and right as a Merc.
Nah you just take them out he just replaced the bolt model with shell casings. Check your keybinds, default is "6" I think
Thanks for porting this.
Bolts have been replaced by shell casings. Nimble should be upstairs at the Skadovsk (Not sure about that though)
Try 7zip and not winrar. And only extract the first file the others should extract automatically with it.
I won't be at home for a day or two so can somebody just check or inform me if its possible to only remove the HD models and leave all other textures and things in?
How many days have passed? I'm on day 5 ingame, maybe 10-12 hours in and no helicopters. I haven't been to Agroprom yet but there is no Monolith heli in Limansk.
Routes are locked by default, you need to buy them to unlock them or find PDA for information on new routes. You can disable this feature in the game settings and unlock all routes by default.
I can confirm this.
I tried this out for a few hours and its strange. For example, Military at the Cordon checkpoint would start shooting me when I leave the Rookie village, I mean about 50 meters from the houses in their direction. I can't even see them I just see their muzzle flashes.
Other example is the Cordon-Garbage checkpoint where you leave the Cordon. Bandits were there and would start shooting me from insane ranges, on the other hand they would be almost blind if I stand in a bush. They would come up to 5-10 meters. In Garbage I have bandits shoot me from the depo windows as soon as I'm on the street. Needs some tweaking I would say. I didn't use the immunity file.
Yay! I used a ****** custom fix for m_stalker.ltx, this was sorely needed. Thanks, I'll try it out later today.
Great work! Just one question, if I have a game where relations have already changed (I'm a Merc and loners declared war) will turning off the dynamic faction relations reset them to default, or will I stay at war with loners forever? Not at home atm and can't try it out.
Very hyped. I'll be doing a LP of this when it is available.
Is Last Day still being worked on by the Devs? I haven't seen any updates in a while.
You need to change your default faction depending on your character. So if you're Duty you have to set it to 'Dolg' in the file and so on for the mod to work properly. So I presume you played Monolith while you were still tagged as a default loner.
Thanks my man. Glad to hear that, any ETA on the new update? No rush or anything, just curious.
My suggestion is to maybe make things as broken stuff traders and actor speed optional, if that is possible, because people looking for a more hardcore experience can enjoy your mod as well since it brings so much good stuff like the HD and graphic updates.
Also the disguise mod is good it just seems that outfit drops are mandatory because I don't have any other idea of how you would go to get Freedom armor if you're playing Duty. So killing and looting is the only way. The disguise is also bound to the condition of the armor but that can be tweaked, I used that mod for a while and found no bigger issues if you configure it right. (Set your default faction in the files)
Thanks again for making Stalker more enjoyable to the community.
Here you go. I haven't downloaded and tried your pack yet but is it possible to turn off mods I don't like? For example, like traders buy broken stuff?
I don't know if you're using JSGME in this one but I'd recommend it so people can tweak your pack a bit. Thank you for your work, no criticism just suggesti
How can I turn off the radio in the Merc base in Dead City? The option to turn off radio music in the game options isn't doing anything for me.
Thanks for clearing that up my man.
I have the JSGME from the English translation of the addon pack and it gives me no detection when I upload the exe on virustotal. I scanned my whole LD folder with Malwarebytes and Avira and got no detections.
Ok I solved it for anyone who might have something similar. There were actually no keybindings by default for some strange reason.
Sadly I have a problem. I installed this on a fresh CoC installation. Basically when I load in I have no hud, don't see my weapon, am unable to move, open inventory, menu, console or anything. The game is NOT frozen. Everyone around me is moving, shooting, doing their thing. I'm not using anything besides the things inluded in your repack. Any ideas?
I'm mostly interested in 2k, I'm gonna try it out later today and I'll report back if I see some conflicts. Thanks for the help