Will you release the upcoming version of the mod on Steam?
Will you release the upcoming version of the mod on Steam?
I think I speak for us all when I say this but, I really appreciate the frequent updates to the mod. I understand that its not ready yet but, I think its dope that you're keeping us fans in the loop about all the progress that's being made. You don't see that too often these days.
Will Spartans have ammo pouches, assault packs, and other equipment on their armor like regular UNSC infantry?
Ref pic: Bing.com*cp_F14AF8CD423F1C79DC4B0B5F298DE24C*mid_E720FA257808F2533F4D08E3CB45523BE95C25C0*simid_607991100034124375*thid_OIP.ghfSy3o3O9Wk4tpgHzUPzwHaKW&vt=0&sim=11&iss=VSI
Really enjoying the mod. I appreciate the attention to detail you've put into the unit models. Is phase 2 of your plan currently in development? Vehicle combat is a little awkward in terms of how damage spongey all vanilla vehicles are.
Additionally, can you add a joint ops mission that allows you to play D-day but from the US perspective? There are currently like 3 different d-day missions but you play as Axis in all of them.
Lastly, is it eventually planned to make the mod compatible for the Tales of Valor game modes? I wanted to try Operation: Stonewall with this mod, but i realized it didn't work.
Does anyone still have the old vanilla mowas2 humanskins before they changed to the new 'hd' versions? The new humanskins are so ugly.
There used to be a file on moddb but its gone and there aren't any in the steam workshop either. :(
Will the colors of the new unit models change in accordance to team color? For example, If I am playing a 3v3 and I am the color blue, will my Spartans, marines, ODSTs, etc. have blue armor too?
Are the extra maps that you are making for this mod included in the final version or do we have to download those separately?
Yo Apone, do you know what ever happened to Buzztron? I’ve been following Winter Cont. & Rising Empire for a few years now and it doesn’t seem right that Buzztron would just vanish after investing so much time into Rising Empire. I remember he said he was having some health challenges but at least you & offensivebias came back and told the community the truth about the state of your mod and Call to Arms.
I know you and Buzztron used to be pretty tight, so are you able to confirm that Buzztron is alive and well? And if rising Empire is truly a, Dead Mod?
Hello, I have the steam swbf2 and installed this mod fine in addition to the 1.3 patch beforehand, however when I run swbf2, the game fails to load properly. After the logo comes up there's just a black screen and nothing else. My resolution is 2560 x 1440 but I already edited that in the launch properties. Do you have any solutions?
Hey I got your MLG mod for mowas2. Every time I play the game though, it crashes with this error:
***************** Exception *****************
Program will be terminated.
EXCEPTION_ACCESS_VIOLATION read at 0x00000194
EIP=00717223 [main_loop]
EAX=00000180 EBX=2fa331a0 ECX=84c2ba00 EDX=00000006
ESI=84b5a2b0 EDI=84b5a2c8 ESP=0780f130 EBP=0780f14c
> file "/entity/humanskin/human/human.def"
57: }�
58: }
Men of War: Assault Squad 2 Editor - v3.262.0 - editor
2018.11.02 14:56 - 0x00C884D4
Any ideas on how to fix the problem?
are there any mods that simply add more animations into the game or create new gameplay features?
Hey bro, the install application wont run on my computer. Any suggestions or ideas on how I can still get the mod?
is there an updated version of this mod? my game crashes whenever I try to spawn units
I have an idea for you, maybe you could release an updated as2 version of the mod to keep us anxious and restless fans quiet, and then continue to work on the main CTA version. I figured that since CTA is being a real pain on modders with it's constant updates, it'd be nice to have a stable, low maintenance platform to enjoy the years of work put into this mod.
Personally vehicles for this mod aren't that important to me. The quality of the units for all included factions are enough for a standalone game and would surely provide limitless hours of entertainment. Plus, when you think about it, of all the time you spent playing Halo:Reach (the game the mod is based off of), how much of it was spent inside vehicles? Very little compared to on foot.
I have an idea for you guys, maybe you all could release the old as2 assets of the mod to keep us anxious and restless fans quiet, and then continue to work on the main CTA version. I figured that since CTA is being a real pain on modders with it's constant updates, it'd be nice to have a stable, low maintenance platform to enjoy the blood sweat and tears put into this mod. But alas, if this is not possible, I perfectly understand your position and circumstances.
Will the Teutonic Order be revamped or upgraded in the future?
What happened to the mod in the steam workshop?
Is tis the same mod that RUSTG44 over on steam takes screenshots for?
Was there a specific reason for replacing the old swbf2 stormtrooper models? Not to be rude, I thought those were of a better quality than the current ones. The rebels look great though! Thanks again for your consideration and hard work.
ref pics: Vignette.wikia.nocookie.net
Clonetrooper.wikia.com
in the second image I'm referring to the body, but you guys can get creative with customization I guess.
I thought that bomber pilots had a grey and red color scheme, (seen in tcw)
With the Random Texture System, are you able to randomize uniforms and cosmetic gear too?
please do
Quick question, all updates posted here are already implemented to the steam version correct?
You should randomize the legions for every map. That way you can incorporate more of them into the mod.
Echo-Foxtrot
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