Freelance game developer working on RIZN

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Save Me Some Vomit
RIZN

Save Me Some Vomit

RIZN 2 comments

With the completion of the new save/load system and implementation of the radioactive vomit attack done, my zombie shooter is getting closer and closer...

Let's Get Handsy
RIZN

Let's Get Handsy

RIZN 1 comment

I am almost completely done with incorporating melee weapons into the gameplay loop which will be a major milestone once finished. This article covers...

A Recipe For Silence
RIZN

A Recipe For Silence

RIZN 4 comments

The new year has not been kind to me but I am finally back to work in the home office and have a round of updates to share with everyone. Progress with...

The Good, the Bad, and the Bloody
RIZN

The Good, the Bad, and the Bloody

RIZN 2 comments

Updates on the release date for Alpha, improvements to zombie spawning, and a slick new ability to go with your melee weapons.

Chew On This
RIZN

Chew On This

RIZN 1 comment

I've finally added the first melee weapon to my zombie shooter, more will follow soon. On top of that I've put together the largest propane tank yet which...

Becoming Undead
RIZN

Becoming Undead

RIZN 2 comments

I've reached an exciting point in the development process in which I'm able to play around with some new simple concepts and add all the polish that has...

3 Months of Progress - Part II
RIZN

3 Months of Progress - Part II

RIZN

In this follow-up, I detail all the work done in the last three months which was not covered in the previous article. Included here is the new zombie...

3 Months of Progress
RIZN

3 Months of Progress

RIZN 2 comments

I've been working on my zombie shooter during my several-month hiatus from all things social media, and I have a lot of new features and updates to share...

Zombie Grapple Attacks
RIZN

Zombie Grapple Attacks

RIZN

After taking a short break, I'm back to adding new features to my RIZN, my work-in-progress zombie shooter. This week I've implemented previously tested...

A Full Day in the Apocalypse
RIZN

A Full Day in the Apocalypse

RIZN 1 comment

After finishing several new updates, I was able to record nearly 30 minutes of unedited gameplay in RIZN. With this major milestone reached, I'm looking...

Culling Zombies
RIZN

Culling Zombies

RIZN

This article covers the process of building a custom real-time occlusion culling system for the zombies in RIZN.

Boomin' Betty & Menu Updates
RIZN

Boomin' Betty & Menu Updates

RIZN 2 comments

This week I've added a brand-new zombie type that self-detonates as well as overhauled the game's main menu so it's a closer match to other canvases.

Level Gen In Action
RIZN

Level Gen In Action

RIZN

With level generation now working alongside all other game mechanics, I'm one big step closer to having a full gameplay loop in my zombie shooter.

Graphic Novel UI
RIZN

Graphic Novel UI

RIZN

A lot of UI work has been done this past week, including the character selection, inventory, weapon mods, and loading screens. The game now has a cohesive...

Level Generation & Photo Mode
RIZN

Level Generation & Photo Mode

RIZN 4 comments

This week's article covers recent work done in the realm of level generation and also highlights the in-game Photo Mode for RIZN, my work-in-progress...

Panjandrums & Custom Shaders
RIZN

Panjandrums & Custom Shaders

RIZN 4 comments

This week I've got a new custom shader to highlight the player's current infection level as well as a bit of WWII history in the form of the mighty Panjandrum...

Introducing RIZN - A Zombie Survival Shooter
RIZN

Introducing RIZN - A Zombie Survival Shooter

RIZN

The first article for my third-person zombie shooter is an introduction to this solo project that I've been working on for the last two years, covers...

Slow And Steady
Book Ends

Slow And Steady

Book Ends 1 comment

Every day for the last several weeks I've set aside a small block of time to tweak my lighting for Book Ends. Today I am happy share with everyone the...

Playing On Words
Book Ends

Playing On Words

Book Ends

As promised, this post will center around Story Island, the book level that will serve to help move the story forward. The level allows the player to...

Book Ends: Minions & AI
Book Ends

Book Ends: Minions & AI

Book Ends

In an effort to get everyone up-to-speed on what has been developed so far in Book Ends, I will be sharing articles over the next several weeks. This...

Book Ends: An Introduction
Book Ends

Book Ends: An Introduction

Book Ends 1 comment

Book Ends has been my passion project for well over a year and after receiving very positive feedback from the game development community, I have decided...