Got this error on first-time run:
FATAL ERROR
[error] Expression : D3DXCreateTexture(HW.pDevice, top_width, top_height, levels_exist, 0, t_dest_fmt, (RImplementation.o.no_ram_textures ? D3DPOOL_DEFAULT : D3DPOOL_MANAGED), &t_dest)
[error] Function : TW_LoadTextureFromTexture
[error] File : D:\TrueStalkerEngine\src\Layers\xrRender\Texture.cpp
[error] Line : 152
[error] Description : Requested audio format unsupported.
This is just... really weird... Why did a D3d texture request end up with an audio error?
eastindies
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