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GraviNULL: The laser blender update(b1.1) out

GraviNULL: The laser blender update(b1.1) out

GraviNULL 6 comments

The GraviNULL team presents as promised: An update containing the re-balanced hz_laserblender map seen in the previous trailer which was at the time left...

An update, to you, the watchers mostly

An update, to you, the watchers mostly

GraviNULL 4 comments

I have a small question and some other things to mention, so read on!

GraviNULL b1.0 public beta released!

GraviNULL b1.0 public beta released!

GraviNULL 16 comments

The GraviNULL Team is proud to present the first open beta release of GraviNULL, featuring 1 new gamemode and 3 new maps total since the alpha. Do join...

GraviNULL: First Beta release Friday!

GraviNULL: First Beta release Friday!

GraviNULL 22 comments

Friday is the day GraviNULL will be re-zapping to your screens! To soften the wait, enjoy our new trailer, created by one of the GraviNULL players.

GraviNULL: New release plans and footage

GraviNULL: New release plans and footage

GraviNULL 11 comments

The beta release is getting closer, though the plans have changed once again, there's also some new gameplay footage.

GraviNULL: New road, New progress

GraviNULL: New road, New progress

GraviNULL 21 comments

GraviNULL is back, after a few weeks break of not working on it at all, it's now back in development with a focus on the "Race" gamemode.

GraviNULL: Hazardous progress report!

GraviNULL: Hazardous progress report!

GraviNULL 5 comments

Progress report for the upcoming open beta. A look back on the alpha release a week ago. Last but not least, GraviNULL event Saturday!

GraviNULL a1.0 public alpha released!

GraviNULL a1.0 public alpha released!

GraviNULL 34 comments

The day has come! The GraviNULL Team is proud to present the first open alpha release of GraviNULL, THE HL2 mod with Balls of Steel!

GraviNULL Dedicated servers and post-release plans

GraviNULL Dedicated servers and post-release plans

GraviNULL 17 comments

GraviNULL's first alpha release is drawing ever close, dedicated server files ready to go and the client files scheduled to release in less than a day's...

GraviNULL Open Alpha a1.0 Dedicated Server files

GraviNULL Open Alpha a1.0 Dedicated Server files

GraviNULL

The dedicated server files have been released, hoping to see alot of people are interested in the mod and willing to support it by hosting dedicated servers...

GraviNULL First alpha release Friday!

GraviNULL First alpha release Friday!

GraviNULL 24 comments

Friday is the day GraviNULL will be zapping to your screens! In the meantime feast your eyes on our trailer, check out our 1 hand play style controls...

GraviNULL: Red.Green.Blue

GraviNULL: Red.Green.Blue

GraviNULL 14 comments

Three basic colours, 3 gravity gun modes, shocking progress!

A wussy's worst nightmare

A wussy's worst nightmare

GraviNULL 4 comments

Seeking balls, that shock you and are *gasp* blue. A wussy's worst nightmare.

Shockalicious progression report!

Shockalicious progression report!

GraviNULL 10 comments

It's been 2 weeks now since GraviNULL started, the mod has progressed boatloads since then, check out to see what's new!

GraviNULL Closed Alpha: Zero Gravity Combat

GraviNULL Closed Alpha: Zero Gravity Combat

GraviNULL 14 comments

The zero gravity combat as it is now explained and demonstrated!

Ever dreamt of electrocuting combine in zero gravity?

Ever dreamt of electrocuting combine in zero gravity?

GraviNULL 20 comments

GraviNULL, a refreshing unique new mod that has been in development for 6 days.

Grenade/Pickup effects and other news

Grenade/Pickup effects and other news

FragOut! 25 comments

Phew, been a long couple of weeks and been a while since I posted a newspost, have been preparing for this newspost quite some time and here it finally...

FragTastic MediaBlitz

FragTastic MediaBlitz

FragOut! 13 comments

Hey watchers, after the usual quiet time we're back with another newspost showing off new media and telling you what's up with development. So keep on...

Holy Cowsauce! lots of maps!

Holy Cowsauce! lots of maps!

FragOut! 8 comments

Been a while since our last update, srry about that, not alot interesting happened, except a few very good things, read on to find out more!

Wind grenades and alive food?

Wind grenades and alive food?

FragOut! 10 comments

Another newspost, this time some talk about ... Animals? And a preview video of the wind grenade animations AND what it does ;)

Melonzzz?

Melonzzz?

FragOut! 13 comments

The past week has been full of development activity on the FragOut dev team and I felt it was time to let you all know what's been going on.

Progress Report

Progress Report

FragOut! 1 comment

Report of progress so you know what've been up to the past 2 weeks or so.

Short Podcast coverage

Short Podcast coverage

FragOut!

FragOut got covered on PodCast 17 we were discussed for a little longer then a minute, but it was good nonetheless:)

Row row row your boat, gently down the stream...

Row row row your boat, gently down the stream...

FragOut! 3 comments

Sup guys, after several heads having exploded and regrown we bring you another newsupdate!

First fanart picture and progress report

First fanart picture and progress report

FragOut!

After hearing Angels and Demons will make up the teams someday after the first release of FragOut, Phanrack an old friend of mine took the time to make...

Our heads are exploding!

Our heads are exploding!

FragOut!

So many suggestions flooding in that are our heads are in danger of exploding

News post 7

News post 7

FragOut! 12 comments

after about 2 weeks of no news I bring another newspost along with a video of the first 3 grenades in action!(woops actually only see 2 :P)

News post 6

News post 6

FragOut!

Yay yet another news post to update you on whats going!

News Post 5

News Post 5

FragOut!

we bring you more cake... eh news today, most importantly a new preview video is up so be sure to check that out!

News Post 4

News Post 4

FragOut!

Nope we're not dead! telling you why Skull grenade video is not up yet