DooM mödder, mapper and programmer on Bloom Team, 10 years as programmer Cobolhead z/Os. Amateur musician on several bands as Destino/Entierro, Freakhate, Buio Mondo...
Thanks so much for the support!!! very grateful!
Even Sigil ;)
Yes will do
Nice suggestions, but there's still more comming hybrids
Thanks for comment
The colt must be fixed and improved, there's a tons of fixed we must do it yet, wait for the final version
we have another cool ideas after bloom just wait for it :P
Hi, yes works in zandro, but i must advertise that looks worse than gzdoom, we have added the compatibility due the coop games.
have you tested bloom on latest gzdoom? even works with gzdoom 3.7.2 if you wanna test it
The new demo is avaliable
In september we'll release the new version that will include hybrids and tons of new stuff, believe me
We're trying to make the most crazy and lsd crossover ever made of the videogame history hah
Needs doom2.wad and latest versions of gzdoom/zandronum to play it
thanks you for wait and play it!
try bloodgdx ;)
Thanks for playing it!!!
Yes i have nerfed hellfish, instead 30hp i reduced it until 15.
Try to donwload lastest version of zandro and gzdoom, nobody reports me this error, well the script errors shouldnt freeze the game
Definitely NO. I dont wanna make a conversion of BLOOD, just wanna make a crossover of DOOM and BLOOD.
Personally I think that a more accurate BLOOD conversion could be possible, but it will a waste of time due the upcoming remake by divenight studios, and the actual sourceport BLOODGDX.
One other thing, BLOOM doesn't support anymore BD, doesn't need extra mods as BD SMOOTHDOOM etc...only needs doom2.wad
If you play as doomguy the guns are centered (as doom), if you play as caleb positioned to the side (as blood)
Hi first of all, thanks for play it. The file is big due it contains all the stuff to make maps, even its not used.
The map file is only 4 megas the rest are ssounds, music graphics scripts etc...