Sup, don't know if you have noticed but i've sent you a PM =)
Sup, don't know if you have noticed but i've sent you a PM =)
Silly me found the problem, in the "fsgame.ltx"forgot to put
"$game_data$ = false| true| $fs_root$| gamedata\"
to
"$game_data$ = true| true| $fs_root$| gamedata\"
Got something weird to report,
installed the mod on 3 different computers, 2 pc's fresh installed stalker.
Only one pc's has the maps (Something on cyrilic i cant read, first map), military warehouses, darkvalley 2232, chaes full, , bar 2947, lab x8, pripyat 1 underpass, Pripyat, pripyatsc, topi.
These maps were not present on my other 2 pc's
1st pc (installed mod first)
2nd pc (installed mod second, used same archive installer)
3rd pc (installed mod third, used same archive installer)
found the problem, the file download broke at 98% go figures
Redownloaded and it works fine =D
I know that this is a sneak peak but, in COP when ever i try to load a map in mp, a ffa or dm the game says "Level[#Map name]. map not found"
Any comment ?
I have opened the model file in milkshape 3d and i can see that the "armbands" are a seperate group with a seperate material(which i assume is responsible for the glowy glowy effect).
Other than that i cant do anything else since the plugins are giving me a headache =/
Hello dear modders,
i have been trying to remove the "glowing bands" from the multiplayer models which i assumed are materials,
but i've tried every idea and i cant get anything to work, thought that perhaps you might have an idea ?
Hello dear modders,
i have been trying to remove the "glowing bands" from the multiplayer models which i assumed are materials,
but i've tried every idea and i cant get anything to work, thought that perhaps you might have an idea ?
Hello dear modders,
i have been trying to remove the "glowing bands" from the multiplayer models which i assumed are materials,
but i've tried every idea and i cant get anything to work, thought that perhaps you might have an idea ?
Hello dear modders,
i have been trying to remove the "glowing bands" from the multiplayer models which i assumed are materials,
but i've tried every idea and i cant get anything to work, thought that perhaps you might have an idea ?
It apears i cant find it, could you tell me from where it exactly is, from a movie ?
And from what year, google is giving me headaches =)
From where is the first music from ? i like it
Gives me the hell march vibe, a very dark and mutated hell march :)
Tutorial on how to add the flashlight to the MP:
Open any of these = artefacthunt_game/ capturetheartefact_game/ deathmatch_game/ teamdeathmatch_game (equippment is stored in these for multiplayer)
and add "mp_device_torch" to the following lines
lst_others
equipment
default_items
Now if you added these correctly you will have the flashlight as a default and it's buyable in multiplayer
Great mode, have some trouble running it but great mod non the less.
One of my big things on my wish list for stalker in general is no iron sight zoom, that usually ruins it for me, would be nice if we could have a choice to change that somehow, that would be nice
This really needs to be put in Starcraft 2 the Sc1 units, im sad that the SC1 units are not in SC2, the original i mean not the new ugly remakes
Well the "quality" of equippement that someone produces doesent mean they have a good army, yes the HS2000 is quite popular and one of the most demanded pistols in the USA, the VHS rifle isnt anything special thou, at least for now, cause they are using a famas-ish housing, thou famas and the VHS are internally totally different, our goverment lacks money to upgrade our army cause they steal it for them selfes xD.
As far as the RT-20 goes, its a big gun, its heavy, and made to shoot armored vehicles yes but its really unpractical, imagine walking arround with a 20 kg sniper, as far as tanks go there are T-72(solviet made, used by us and serbians and i guess all the ex yu location), than theres the M84(which is an upgraded T-72 made by YU or serbians i guess), and theres the DEGMAN tank made by us which is just a T-72 basicly with strapped armor plates on it(which isnt anything that fascinating), and recently we bought the patria systems too, but all that is actually for nothing cause too few of us in the military and our military is crap, as i mentioned allready xD
Anyway, there are under 400 of our soldiers in internationally buisness which is mostly humanitarian stuff, and that says that we dont wage war out there, nor do we want to.
One small thing, out there on the battlefield/warzones people DIE, its the nature of wars.
This just sounds funny cause were both from the same land and speak croatian but we talk here in english lol
Pff like anyone cares about us haha
Look ive been playing PR since the 0.3 version, and yes i had ideas of a Cro army and all that, but when you think about it our army does mostly humanitarian stuff, and not to mention that our army is crap(said to me by people[a ex pilot] who are and were actually in the cro army.
Compared to (as an example) the germans we are nothing, the idea thou of us being avalable as a faction to choose from is and sounds fun but the fact that our army is really crap makes that idea go to waste
=P
Course they are, as far as i can see the texture is from warhammer online :/
Well it doesent look that demonic besides the color red, and it looks like a mutant with horns the way it is now =P
Hoof legs are a must for deamons, or if no hoofs are needed let him look warped by chaos energy, twisted and demonic like =D
Thats just because they should be much wider, if they were wider they would be perfect
Wow what amazing concept art, it looks amazing and the M330B has an very interesting magazine(Care to explain more in detail)? :P
Now this is the best SG mod ever, its worthy of the name stargate :D
Effects awesome, the battles Huge and very awesome :D
Since were here all SG maniacs i think u have our largest gratitude xD
Dragosh
Dragosh joined
This member has provided no bio about themself... Course i havent, like i want you to know anything about me xD